Player Matchup

Bastet
Bastet
 
Bastet
Level 17
God Stats
6W - 4L
1,533 SR
Queue Stats
26W - 21L
1,283 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 5
God Stats
6W - 12L
1,500 SR
Queue Stats
170W - 204L
1,500 Elo+
Party 1
Skadi
Skadi
MFT004
Skadi
Level 29
God Stats
19W - 15L
1,474 SR
Queue Stats
30W - 27L
1,249 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MadManMarcos
Ah Muzen Cab
Level 18
God Stats
31W - 23L
1,517 SR
Queue Stats
97W - 103L
1,420 Elo+
Party 1
Team Averages
Level 15
1,505 SR
1,390 Elo+

VS

Team Averages
Level 16
1,503 SR
1,305 Elo+
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
5W - 4L
1,515 SR
Queue Stats
139W - 145L
1,371 Elo+
Solo
Medusa
Medusa
HORULO24
Medusa
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,019 Elo+
Solo
Cu Chulainn
Cu Chulainn
LaQuavis
Cu Chulainn
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 33L
1,431 Elo+
Solo
Bakasura
Bakasura
YoungVila6
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,202 Elo+
Solo
Skadi
Skadi
soft-zipper9
Skadi
Level 6
God Stats
31W - 28L
1,500 SR
Queue Stats
42W - 36L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 7 / 6
12,000
1,091
8,379
20,506
14,683
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
 
Apollo
16
1 / 14 / 2
9,931
903
5,467
20,451
6,086
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
 
Ra
16
1 / 14 / 5
9,960
905
3,259
21,929
10,249
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
MFT004
Skadi
18
1 / 9 / 10
11,246
1,022
19,523
21,412
8,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
MadManMarcos
Ah Muzen Cab
17
5 / 14 / 5
11,698
1,063
16,378
25,411
12,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
8 / 4 / 31
13,033
1,185
17,813
12,133
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Medusa
HORULO24
Medusa
20
6 / 3 / 29
12,962
1,178
22,258
9,936
4,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
LaQuavis
Cu Chulainn
19
10 / 3 / 19
12,525
1,139
13,779
13,914
14,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
YoungVila6
Bakasura
20
3 / 4 / 32
12,323
1,120
5,257
14,484
6,305
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
31 / 0 / 18
17,613
1,601
42,839
7,825
3,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
187
14
Kills
58
58
Deaths
14
28
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
7
6
1.29
L
Apollo
 
Apollo
1
14
2
0.14
L
Ra
 
Ra
1
14
5
0.25
W
Chang'e
 
Chang'e
8
4
31
5.88
W
Medusa
HORULO24
Medusa
6
3
29
6.83
W
Cu Chulainn
LaQuavis
Cu Chulainn
10
3
19
6.5
L
Skadi
MFT004
Skadi
1
9
10
0.67
L
Ah Muzen Cab
MadManMarcos
Ah Muzen Cab
5
14
5
0.54
W
Bakasura
YoungVila6
Bakasura
3
4
32
4.75
W
31
0
18
40

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,006
Damage
101,946
109,709
Taken
58,292
52,838
Mitigated
33,091
9,057
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,379
2,984
0
0
20,506
14,683
0
3,584
16,922
0
16,521
L
Apollo
 
Apollo
5,467
2,798
0
0
20,451
6,086
0
4,049
16,122
0
22,965
L
Ra
 
Ra
3,259
1,111
0
789
21,929
10,249
0
4,502
17,427
14,990
0
W
Chang'e
 
Chang'e
17,813
1,975
3,942
5,310
12,133
4,982
0
808
11,325
40,628
0
W
Medusa
HORULO24
Medusa
22,258
13,104
0
0
9,936
4,279
0
481
9,455
0
40,436
W
Cu Chulainn
LaQuavis
Cu Chulainn
13,779
5,446
0
1,200
13,914
14,052
0
918
12,996
0
34,004
L
Skadi
MFT004
Skadi
19,523
11,854
0
2,661
21,412
8,881
0
3,278
18,134
0
50,023
L
Ah Muzen Cab
MadManMarcos
Ah Muzen Cab
16,378
7,301
496
5,111
25,411
12,939
0
2,400
23,011
0
51,346
W
Bakasura
YoungVila6
Bakasura
5,257
4,649
0
170
14,484
6,305
0
639
13,845
0
9,351
W
42,839
22,541
0
3,253
7,825
3,473
0
413
7,412
0
64,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,835
Gold Earned
68,456
198
Minions Killed
214
3
Camps Cleared
7
827,826
Distance Traveled
1,045,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,000
1,091
15
1
1
226,251
0
L
Apollo
9,931
903
36
3
0
154,390
0
L
Ra
9,960
905
20
2
0
120,119
0
W
Chang'e
13,033
1,185
58
5
1
181,011
0
W
Medusa
12,962
1,178
50
5
1
176,774
0
W
Cu Chulainn
12,525
1,139
45
4
1
210,809
0
L
Skadi
11,246
1,022
54
5
2
154,946
0
L
Ah Muzen Cab
11,698
1,063
73
7
0
172,120
0
W
Bakasura
12,323
1,120
10
1
1
254,666
0
W
Skadi
17,613
1,601
51
5
3
222,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role