Player Matchup

King Arthur
King Arthur
Gaazhagens
King Arthur
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 120L
1,368 Elo+
Party 1
Ah Puch
Ah Puch
Mister Sokka
Ah Puch
Level 62
God Stats
0W - 2L
1,172 SR
Queue Stats
95W - 95L
1,437 Elo+
Party 1
Sol
Sol
PsychoRayven
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,261 Elo+
Party 1
Team Averages
Level 56
1,391 SR
1,355 Elo+

VS

Team Averages
Level 68
1,347 SR
1,347 Elo+
Achilles
Achilles
BK Bridge
Achilles
Level 66
God Stats
3W - 4L
1,276 SR
Queue Stats
31W - 32L
1,332 Elo+
Party 2
Anhur
Anhur
IxEviscerate
Anhur
Level 48
God Stats
13W - 9L
1,264 SR
Queue Stats
77W - 82L
1,376 Elo+
Solo
Da Ji
Da Ji
LilG in NYC
Da Ji
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 26L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gaazhagens
King Arthur
16
1 / 10 / 8
14,859
572
7,719
24,475
31,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
Mister Sokka
Ah Puch
20
9 / 8 / 2
17,943
690
28,665
17,808
9,385
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 9 / 8
15,194
584
16,920
23,040
18,163
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BK Bridge
Achilles
20
3 / 2 / 13
16,064
618
9,609
20,308
20,118
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 3 / 11
18,735
721
27,389
26,421
11,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 7 / 13
18,187
700
20,845
22,142
9,460
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
12
Kills
27
27
Deaths
12
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Achilles
BK Bridge
Achilles
3
2
13
4.75
L
King Arthur
Gaazhagens
King Arthur
1
10
8
0.5
W
13
3
11
6.17
W
11
7
13
2.5
L
Ah Puch
Mister Sokka
Ah Puch
9
8
2
1.25
L
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,304
Damage
57,843
65,323
Taken
68,871
59,463
Mitigated
40,874
14,691
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BK Bridge
Achilles
9,609
2,455
0
4,131
20,308
20,118
270
13,506
6,802
0
89,095
L
King Arthur
Gaazhagens
King Arthur
7,719
2,131
207
3,970
24,475
31,915
212
0
24,475
0
41,974
W
27,389
13,328
1,498
7,234
26,421
11,296
3,043
16,650
9,771
0
125,948
W
20,845
5,180
0
2,236
22,142
9,460
0
16,257
5,885
0
70,801
L
Ah Puch
Mister Sokka
Ah Puch
28,665
1,298
765
2,266
17,808
9,385
464
16
17,792
98,576
0
L
16,920
3,556
381
7,102
23,040
18,163
920
27
23,013
59,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,996
Gold Earned
52,986
230
Minions Killed
297
0
Camps Cleared
0
1,272,172
Distance Traveled
1,325,320
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,064
618
107
4
0
468,037
1
L
King Arthur
14,859
572
43
2
0
411,936
0
W
Anhur
18,735
721
129
5
0
441,718
4
W
Da Ji
18,187
700
61
2
0
415,565
0
L
Ah Puch
17,943
690
128
5
0
405,019
3
L
Sol
15,194
584
59
2
0
455,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role