Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
SniperJuan915
Zeus
Level 66
God Stats
1W - 0L
1,334 SR
Queue Stats
127W - 117L
1,548 Elo+
Party 1
Neith
Neith
ayyitsmaddyy
Neith
Level 12
God Stats
13W - 12L
1,416 SR
Queue Stats
24W - 23L
1,736 Elo+
Party 1
Team Averages
Level 62
1,417 SR
1,595 Elo+

VS

Team Averages
Level 19
1,558 SR
1,445 Elo+
Odin
Odin
Churrowizzard45
Odin
Level 12
God Stats
1W - 1L
1,678 SR
Queue Stats
1W - 2L
1,618 Elo+
Party 2
Da Ji
Da Ji
TamedWolfo
Da Ji
Level 16
God Stats
5W - 3L
1,517 SR
Queue Stats
51W - 33L
1,244 Elo+
Party 2
Hercules
Hercules
Yz3r-_-xSkillzx
Hercules
Level 28
God Stats
19W - 22L
1,479 SR
Queue Stats
151W - 149L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
5
1 / 0 / 1
9,923
473
880
294
72
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 5 / 3
15,360
731
28,645
15,177
9,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 2 / 12
13,675
651
7,755
9,920
4,587
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 3
13,165
627
5,580
19,461
17,809
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
3
0 / 0 / 0
9,436
449
0
0
0
Hercules
18
3 / 3 / 3
13,122
625
11,315
32,689
29,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
6
7
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
L
3
11
3
0.41
W
11
5
3
2.5
L
Da Ji
0
0
0
0
L
Hercules
3
3
3
1.5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,280
Damage
16,895
25,391
Taken
52,150
14,209
Mitigated
47,514
5,871
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
880
149
310
232
294
72
0
36
258
3,754
0
L
5,580
865
0
1,821
19,461
17,809
1,051
13,185
6,276
0
41,367
W
28,645
3,716
0
4,595
15,177
9,550
415
58
15,119
100,373
0
L
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
11,315
2,394
756
17,969
32,689
29,705
0
16,714
15,975
0
75,467
W
7,755
3,994
0
734
9,920
4,587
2,158
0
9,920
0
33,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,958
Gold Earned
35,723
186
Minions Killed
142
0
Camps Cleared
0
678,271
Distance Traveled
671,703
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,923
473
3
0
0
29,611
0
L
Odin
13,165
627
62
3
0
277,986
1
W
Zeus
15,360
731
127
6
0
318,000
2
L
Da Ji
9,436
449
0
0
0
0
0
L
Hercules
13,122
625
80
4
0
393,717
2
W
Neith
13,675
651
56
3
0
330,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role