Player Matchup

Achilles
Achilles
Masters
Beadiess
Achilles
Masters
Level 158
God Stats
8W - 14L
1,481 SR
Queue Stats
366W - 363L
2,444 MMR
Party 1
Bacchus
Bacchus
Masters
By_Soulz
Bacchus
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 142L
2,485 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
I Arcane l
Ah Muzen Cab
Masters
Level 157
God Stats
0W - 4L
1,543 SR
Queue Stats
329W - 285L
2,383 MMR
Party 1
Camazotz
Camazotz
Diamond IV
Lycidaas
Camazotz
Diamond IV
Level 119
God Stats
1W - 1L
1,740 SR
Queue Stats
60W - 51L
2,590 MMR
Solo
The Morrigan
The Morrigan
Masters
Tşukuyomi
The Morrigan
Masters
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 45L
2,589 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,553 SR
2,498 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,737 SR
2,539 MMR
Olorun
Olorun
Masters
GonBotin
Olorun
Masters
Level 158
God Stats
3W - 4L
1,541 SR
Queue Stats
476W - 461L
2,650 MMR
Solo
Tyr
Tyr
Masters
Ikker7_
Tyr
Masters
Level 157
God Stats
26W - 16L
1,871 SR
Queue Stats
341W - 308L
2,505 MMR
Solo
Hel
Hel
Diamond I
PrettyPriMo
Hel
Diamond I
Level 42
God Stats
1W - 0L
1,679 SR
Queue Stats
47W - 29L
2,565 MMR
Solo
Scylla
Scylla
Masters
Sahota
Scylla
Masters
Level 155
God Stats
14W - 4L
1,831 SR
Queue Stats
570W - 539L
2,560 MMR
Solo
Da Ji
Da Ji
Diamond II
Trickzcx
Da Ji
Diamond II
Level 160
God Stats
2W - 1L
1,762 SR
Queue Stats
113W - 75L
2,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beadiess
Achilles
20
6 / 8 / 6
19,233
520
28,473
44,252
54,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
By_Soulz
Bacchus
20
8 / 8 / 14
19,760
534
23,156
40,347
72,076
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
I Arcane l
Ah Muzen Cab
20
7 / 12 / 12
18,453
499
33,652
33,711
16,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Camazotz
Lycidaas
Camazotz
20
6 / 9 / 10
19,559
529
20,938
44,526
37,336
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Tşukuyomi
The Morrigan
20
10 / 7 / 9
19,729
533
25,045
22,014
8,682
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AphroditeSusanoHun BatzOdinSobek

VS

Bans
PersephoneKumbhakarnaKing ArthurGebHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GonBotin
Olorun
20
6 / 7 / 21
18,648
504
22,325
26,245
23,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
20
1 / 3 / 26
17,202
465
22,274
47,114
65,662
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 4 / 16
20,883
564
32,427
30,393
25,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Sahota
Scylla
20
5 / 16 / 19
17,312
468
43,390
30,255
9,770
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Trickzcx
Da Ji
20
18 / 8 / 16
20,452
553
32,077
37,004
26,145
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
142
37
Kills
44
44
Deaths
38
51
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Achilles
Beadiess
Achilles
6
8
6
1.13
L
Bacchus
By_Soulz
Bacchus
8
8
14
1.88
W
Olorun
GonBotin
Olorun
6
7
21
2.36
L
Ah Muzen Cab
I Arcane l
Ah Muzen Cab
7
12
12
1.08
W
Tyr
1
3
26
4.67
L
Camazotz
Lycidaas
Camazotz
6
9
10
1.22
W
14
4
16
5.5
W
Scylla
Sahota
Scylla
5
16
19
0.91
W
Da Ji
Trickzcx
Da Ji
18
8
16
3.25
L
The Morrigan
Tşukuyomi
The Morrigan
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,264
Damage
152,493
184,850
Taken
171,011
188,764
Mitigated
150,413
59,536
Healing
78,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Beadiess
Achilles
28,473
6,597
0
18,873
44,252
54,166
697
23,241
21,011
0
124,804
L
Bacchus
By_Soulz
Bacchus
23,156
3,328
0
3,877
40,347
72,076
62
25,234
15,113
51,267
0
W
Olorun
GonBotin
Olorun
22,325
12,625
2,342
7,395
26,245
23,384
5,564
5,269
20,976
151,833
0
L
Ah Muzen Cab
I Arcane l
Ah Muzen Cab
33,652
12,012
0
10,611
33,711
16,504
8,569
19,393
14,318
0
169,832
W
Tyr
22,274
2,085
0
18,047
47,114
65,662
227
10,718
36,205
0
109,417
L
Camazotz
Lycidaas
Camazotz
20,938
4,744
0
20,064
44,526
37,336
617
21,836
22,690
0
149,127
W
32,427
3,374
22,730
21,140
30,393
25,452
1,080
11,525
18,868
182,667
0
W
Scylla
Sahota
Scylla
43,390
5,450
0
3,257
30,255
9,770
950
8,480
21,775
146,474
0
W
Da Ji
Trickzcx
Da Ji
32,077
9,863
0
3,831
37,004
26,145
1,735
8,371
28,633
0
148,133
L
The Morrigan
Tşukuyomi
The Morrigan
25,045
5,198
521
5,590
22,014
8,682
171
12,313
9,590
150,721
5,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,734
Gold Earned
94,497
856
Minions Killed
971
0
Camps Cleared
0
3,332,299
Distance Traveled
3,624,957
42
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
19,233
520
193
5
0
644,919
7
L
Bacchus
19,760
534
48
1
0
713,756
4
W
Olorun
18,648
504
203
5
0
639,340
4
L
Ah Muzen Cab
18,453
499
187
5
0
640,926
10
W
Tyr
17,202
465
177
5
0
905,600
2
L
Camazotz
19,559
529
180
5
0
710,446
11
W
Hel
20,883
564
258
7
0
771,056
9
W
Scylla
17,312
468
169
5
0
598,209
8
W
Da Ji
20,452
553
164
4
0
710,752
4
L
The Morrigan
19,729
533
248
7
0
622,252
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role