Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BeasttBoyy
Artemis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,811 Elo+
Party 1
Chaac
Chaac
Hellanu
Chaac
Level 149
God Stats
6W - 2L
1,878 SR
Queue Stats
148W - 100L
1,727 Elo+
Party 1
Team Averages
Level 155
1,576 SR
1,608 Elo+

VS

Team Averages
Level 150
1,622 SR
1,674 Elo+
Kuzenbo
Kuzenbo
AbyssKnigth
Kuzenbo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,689 Elo+
Solo
Da Ji
Da Ji
BariTonic
Da Ji
Level 143
God Stats
4W - 3L
1,749 SR
Queue Stats
252W - 169L
1,732 Elo+
Solo
Fenrir
Fenrir
Doyleville
Fenrir
Level 147
God Stats
0W - 2L
1,808 SR
Queue Stats
113W - 117L
1,701 Elo+
Solo
Zhong Kui
Zhong Kui
K0LA
Zhong Kui
Level 153
God Stats
2W - 8L
1,213 SR
Queue Stats
405W - 414L
1,645 Elo+
Solo
Zeus
Zeus
Tacamahac
Zeus
Level 159
God Stats
3W - 2L
1,839 SR
Queue Stats
85W - 62L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
12 / 4 / 13
11,430
1,039
18,984
13,455
6,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
 
Sol
16
6 / 5 / 17
10,449
950
14,519
15,133
6,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
 
Bacchus
16
4 / 5 / 19
9,910
901
13,508
13,808
17,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
BeasttBoyy
Artemis
14
0 / 7 / 13
8,646
786
10,605
13,586
6,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Hellanu
Chaac
18
7 / 5 / 18
10,825
984
12,938
17,721
17,397
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AbyssKnigth
Kuzenbo
16
1 / 6 / 17
9,217
838
9,993
20,815
30,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
BariTonic
Da Ji
18
6 / 4 / 17
10,557
960
12,014
12,902
12,532
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
Doyleville
Fenrir
16
3 / 7 / 11
9,890
899
8,001
14,384
15,794
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
K0LA
Zhong Kui
17
6 / 5 / 13
10,047
913
14,053
15,796
10,110
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
16
9 / 7 / 8
10,609
964
18,183
12,535
5,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
91
29
Kills
25
26
Deaths
29
80
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
4
13
4.63
W
Sol
 
Sol
6
5
17
2.9
W
Bacchus
 
Bacchus
4
5
19
2.7
L
Kuzenbo
AbyssKnigth
Kuzenbo
1
6
17
1.58
L
Da Ji
BariTonic
Da Ji
6
4
17
3.63
W
Artemis
BeasttBoyy
Artemis
0
7
13
0.93
L
Fenrir
Doyleville
Fenrir
3
7
11
1.21
W
Chaac
Hellanu
Chaac
7
5
18
3.2
L
Zhong Kui
K0LA
Zhong Kui
6
5
13
2.5
L
Zeus
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,554
Damage
62,244
73,703
Taken
76,432
53,708
Mitigated
74,438
31,138
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,984
12,779
70
3,531
13,455
6,302
1,690
8,311
5,144
0
34,103
W
Sol
 
Sol
14,519
3,820
1,905
7,341
15,133
6,678
1,963
8,330
6,803
34,324
0
W
Bacchus
 
Bacchus
13,508
1,332
1,726
1,289
13,808
17,243
436
8,616
5,192
18,719
0
L
Kuzenbo
AbyssKnigth
Kuzenbo
9,993
1,427
1,269
2,739
20,815
30,872
256
7,340
13,475
15,380
0
L
Da Ji
BariTonic
Da Ji
12,014
2,352
2,700
1,863
12,902
12,532
1,488
3,315
9,587
0
16,456
W
Artemis
BeasttBoyy
Artemis
10,605
6,658
2,235
3,957
13,586
6,088
448
8,333
5,253
0
17,736
L
Fenrir
Doyleville
Fenrir
8,001
1,209
2,304
2,288
14,384
15,794
492
5,050
9,334
0
12,914
W
Chaac
Hellanu
Chaac
12,938
2,527
1,774
7,310
17,721
17,397
909
8,639
9,082
0
25,095
L
Zhong Kui
K0LA
Zhong Kui
14,053
1,163
1,591
4,732
15,796
10,110
835
5,835
9,961
32,426
0
L
Zeus
18,183
1,750
0
505
12,535
5,130
45
6,487
6,048
34,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,260
Gold Earned
50,320
138
Minions Killed
105
0
Camps Cleared
0
985,028
Distance Traveled
954,106
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,430
1,039
38
3
0
183,474
0
W
Sol
10,449
950
38
3
0
198,222
2
W
Bacchus
9,910
901
7
1
0
213,861
0
L
Kuzenbo
9,217
838
7
1
0
199,693
1
L
Da Ji
10,557
960
12
1
0
208,363
0
W
Artemis
8,646
786
18
2
0
176,075
0
L
Fenrir
9,890
899
10
1
0
194,186
3
W
Chaac
10,825
984
37
3
0
213,396
0
L
Zhong Kui
10,047
913
37
3
0
187,390
3
L
Zeus
10,609
964
39
4
0
164,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role