Player Matchup

Ares
Ares
 
Ares
Level 26
God Stats
14W - 14L
1,596 SR
Queue Stats
77W - 78L
1,506 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 30
God Stats
39W - 39L
1,546 SR
Queue Stats
356W - 360L
1,379 Elo+
Party 1
Janus
Janus
Dimm Dougadome
Janus
Level 29
God Stats
2W - 1L
1,740 SR
Queue Stats
4W - 4L
1,471 Elo+
Solo
King Arthur
King Arthur
WorthiestCollin
King Arthur
Level 14
God Stats
6W - 5L
1,748 SR
Queue Stats
39W - 37L
1,588 Elo+
Solo
Set
Set
jorgeisar04
Set
Level 18
God Stats
5W - 8L
1,292 SR
Queue Stats
33W - 28L
1,459 Elo+
Solo
Team Averages
Level 23
1,585 SR
1,481 Elo+

VS

Team Averages
Level 18
1,523 SR
1,441 Elo+
He Bo
He Bo
AF-Threads_Com
He Bo
Level 32
God Stats
12W - 12L
1,525 SR
Queue Stats
139W - 150L
1,405 Elo+
Solo
Fenrir
Fenrir
AIRONAIX
Fenrir
Level 11
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 5L
1,516 Elo+
Solo
Pele
Pele
For3Doy13
Pele
Level 15
God Stats
4W - 5L
1,517 SR
Queue Stats
13W - 15L
1,405 Elo+
Solo
Nemesis
Nemesis
ICE_TECH3758
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,575 Elo+
Solo
Ymir
Ymir
XxELiTE SWAYxX
Ymir
Level 25
God Stats
2W - 5L
1,320 SR
Queue Stats
199W - 204L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 2 / 10
11,071
527
7,074
14,942
13,877
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
 
Izanami
16
8 / 2 / 4
10,841
516
11,411
10,713
4,831
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 2 / 9
11,260
536
11,046
6,231
2,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
WorthiestCollin
King Arthur
16
6 / 1 / 6
11,120
530
11,577
12,443
15,482
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 2 / 6
11,142
531
7,015
10,797
4,777
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 8 / 0
10,914
520
10,267
17,551
6,559
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
AIRONAIX
Fenrir
8
0 / 6 / 2
6,688
318
781
8,108
2,510
Pele
9
1 / 4 / 0
7,439
354
4,674
9,266
4,115
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
ICE_TECH3758
Nemesis
11
0 / 5 / 1
7,411
353
5,664
15,654
4,674
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 10 / 4
7,552
360
8,503
19,809
5,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
31
Kills
9
9
Deaths
33
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
10
4.5
W
Izanami
 
Izanami
8
2
4
5
L
8
8
0
1
L
Fenrir
AIRONAIX
Fenrir
0
6
2
0.17
W
5
2
9
4.75
L
Pele
1
4
0
0.25
L
Nemesis
ICE_TECH3758
Nemesis
0
5
1
0.1
W
King Arthur
WorthiestCollin
King Arthur
6
1
6
9
L
0
10
4
0.2
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,123
Damage
29,889
55,126
Taken
70,388
41,737
Mitigated
23,800
14,404
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,074
561
0
1,590
14,942
13,877
635
6,838
8,104
20,886
0
W
Izanami
 
Izanami
11,411
9,636
0
4,024
10,713
4,831
4,232
5,791
4,922
0
89,004
L
10,267
465
0
3,669
17,551
6,559
1,220
4,332
12,871
45,720
0
L
Fenrir
AIRONAIX
Fenrir
781
227
0
1,672
8,108
2,510
609
2,027
6,081
0
7,120
W
11,046
1,116
0
401
6,231
2,770
2,940
2,842
3,389
60,714
0
L
Pele
4,674
1,058
0
3,202
9,266
4,115
0
1,779
7,487
1,973
21,470
L
Nemesis
ICE_TECH3758
Nemesis
5,664
2,145
0
1,232
15,654
4,674
1,997
3,137
12,517
0
32,777
W
King Arthur
WorthiestCollin
King Arthur
11,577
2,726
1,027
4,431
12,443
15,482
1,917
1,691
10,752
0
45,607
L
8,503
1,451
0
2,992
19,809
5,942
0
6,845
12,718
33,603
0
W
7,015
2,902
0
2,931
10,797
4,777
872
2,279
8,518
0
56,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,434
Gold Earned
40,004
410
Minions Killed
223
0
Camps Cleared
0
1,894,987
Distance Traveled
1,396,955
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,071
527
12
1
0
367,646
3
W
Izanami
10,841
516
141
7
0
309,831
3
L
He Bo
10,914
520
78
4
0
286,135
0
L
Fenrir
6,688
318
18
1
0
225,575
4
W
Janus
11,260
536
101
5
0
390,583
0
L
Pele
7,439
354
32
2
0
213,368
2
L
Nemesis
7,411
353
45
2
0
377,459
1
W
King Arthur
11,120
530
73
3
0
393,586
0
L
Ymir
7,552
360
50
2
0
294,418
0
W
Set
11,142
531
83
4
0
433,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role