Player Matchup

Hun Batz
Hun Batz
AH-95-
Hun Batz
Level 66
God Stats
3W - 3L
1,451 SR
Queue Stats
18W - 9L
1,511 Elo+
Solo
Sol
Sol
Fjalskar
Sol
Level 26
God Stats
4W - 7L
1,384 SR
Queue Stats
162W - 192L
1,324 Elo+
Party 1
Yemoja
Yemoja
Molimou
Yemoja
Level 114
God Stats
0W - 1L
1,250 SR
Queue Stats
7W - 13L
1,329 Elo+
Party 3
Mercury
Mercury
Scaby
Mercury
Level 28
God Stats
1W - 8L
1,296 SR
Queue Stats
235W - 264L
1,275 Elo+
Party 1
Thor
Thor
thepaboloshow
Thor
Level 63
God Stats
0W - 2L
1,108 SR
Queue Stats
19W - 21L
1,252 Elo+
Party 3
Team Averages
Level 59
1,298 SR
1,338 Elo+

VS

Team Averages
Level 107
1,506 SR
1,577 Elo+
Fenrir
Fenrir
AucunArguments
Fenrir
Level 104
God Stats
5W - 4L
1,797 SR
Queue Stats
52W - 52L
1,636 Elo+
Party 2
Amaterasu
Amaterasu
King_ofBakas
Amaterasu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,703 Elo+
Solo
Ymir
Ymir
Míasma
Ymir
Level 109
God Stats
2W - 2L
1,421 SR
Queue Stats
107W - 103L
1,419 Elo+
Solo
Cernunnos
Cernunnos
Nitshia
Cernunnos
Level 109
God Stats
1W - 0L
1,456 SR
Queue Stats
61W - 55L
1,636 Elo+
Party 2
Hel
Hel
zigjack0
Hel
Level 114
God Stats
1W - 4L
1,358 SR
Queue Stats
126W - 135L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AH-95-
Hun Batz
20
8 / 8 / 5
16,309
777
21,468
24,867
13,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 4 / 7
13,533
644
31,165
19,778
7,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Molimou
Yemoja
19
0 / 5 / 12
12,290
585
19,487
20,675
20,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Scaby
Mercury
20
7 / 4 / 7
15,323
730
20,144
19,154
7,226
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
4 / 6 / 11
14,384
685
13,317
23,567
10,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 6
16,771
799
16,104
25,093
14,535
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
King_ofBakas
Amaterasu
20
4 / 3 / 14
14,911
710
19,719
34,265
31,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
Míasma
Ymir
20
6 / 2 / 14
14,906
710
17,506
33,790
55,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Nitshia
Cernunnos
20
1 / 7 / 7
14,153
674
16,773
21,299
10,041
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 4 / 15
15,648
745
22,856
20,887
11,251
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
83
21
Kills
27
27
Deaths
23
42
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AH-95-
Hun Batz
8
8
5
1.31
W
11
7
6
2
L
2
4
7
1.38
W
Amaterasu
King_ofBakas
Amaterasu
4
3
14
3.67
L
Yemoja
Molimou
Yemoja
0
5
12
1.2
W
Ymir
Míasma
Ymir
6
2
14
6.5
W
Cernunnos
Nitshia
Cernunnos
1
7
7
0.64
L
Mercury
Scaby
Mercury
7
4
7
2.63
L
4
6
11
1.58
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,581
Damage
92,958
108,041
Taken
135,334
58,421
Mitigated
123,244
26,686
Healing
61,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AH-95-
Hun Batz
21,468
13,336
559
4,459
24,867
13,598
1,488
5,193
19,530
0
77,750
W
16,104
5,706
1,892
6,574
25,093
14,535
1,516
6,635
18,310
0
63,279
L
31,165
11,003
0
9,742
19,778
7,104
1,090
7,272
12,474
71,783
0
W
Amaterasu
King_ofBakas
Amaterasu
19,719
5,766
0
11,041
34,265
31,785
1,268
14,302
19,564
0
48,371
L
Yemoja
Molimou
Yemoja
19,487
1,808
2,896
2,170
20,675
20,264
105
9,154
11,425
48,665
0
W
Ymir
Míasma
Ymir
17,506
2,231
1,641
5,382
33,790
55,632
709
15,031
18,179
47,557
0
W
Cernunnos
Nitshia
Cernunnos
16,773
3,496
590
4,019
21,299
10,041
2,914
4,657
16,543
0
83,882
L
Mercury
Scaby
Mercury
20,144
11,676
0
2,475
19,154
7,226
0
8,394
10,659
0
49,223
L
13,317
4,362
0
4,385
23,567
10,229
0
10,707
12,780
0
27,006
W
22,856
604
18,864
11,796
20,887
11,251
451
10,712
10,033
63,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,839
Gold Earned
76,389
395
Minions Killed
495
5
Camps Cleared
12
1,906,615
Distance Traveled
2,013,168
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
16,309
777
137
7
2
392,842
2
W
Fenrir
16,771
799
98
5
4
423,226
5
L
Sol
13,533
644
103
5
0
368,569
2
W
Amaterasu
14,911
710
91
4
1
438,980
1
L
Yemoja
12,290
585
53
3
0
366,966
0
W
Ymir
14,906
710
52
2
2
362,302
1
W
Cernunnos
14,153
674
153
7
2
374,777
7
L
Mercury
15,323
730
74
4
2
429,593
0
L
Thor
14,384
685
28
1
1
348,645
2
W
Hel
15,648
745
101
5
3
413,883
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role