Player Matchup

Merlin
Merlin
Azur3godl3ss
Merlin
Level 27
God Stats
3W - 5L
1,372 SR
Queue Stats
16W - 16L
1,328 Elo+
Party 1
Chiron
Chiron
CoeHavoc
Chiron
Level 61
God Stats
1W - 1L
1,718 SR
Queue Stats
72W - 59L
1,471 Elo+
Party 1
Hercules
Hercules
Skewy McSkew
Hercules
Level 29
God Stats
0W - 5L
1,226 SR
Queue Stats
5W - 12L
1,237 Elo+
Solo
Team Averages
Level 39
1,438 SR
1,346 Elo+

VS

Team Averages
Level 84
1,765 SR
1,391 Elo+
Bacchus
Bacchus
UltraGarbageM4N
Bacchus
Level 109
God Stats
2W - 0L
1,842 SR
Queue Stats
71W - 62L
1,402 Elo+
Solo
Awilix
Awilix
VainHEMOGOBLIN
Awilix
Level 59
God Stats
2W - 1L
1,763 SR
Queue Stats
101W - 101L
1,403 Elo+
Solo
Pele
Pele
WoozyJuju
Pele
Level 85
God Stats
4W - 5L
1,692 SR
Queue Stats
189W - 181L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 4 / 1
7,891
564
5,088
7,294
2,229
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
CoeHavoc
Chiron
12
3 / 4 / 3
9,218
658
4,904
9,618
3,192
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Skewy McSkew
Hercules
13
4 / 3 / 2
9,301
664
10,136
12,194
10,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
10,806
772
5,319
10,356
10,912
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 8
8,971
641
7,745
10,649
3,765
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
14
5 / 2 / 5
9,843
703
10,559
10,441
5,972
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
11
11
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
1
0.13
L
Chiron
CoeHavoc
Chiron
3
4
3
1.13
L
Hercules
Skewy McSkew
Hercules
4
3
2
1.67
W
5
1
4
7
W
1
4
8
1.25
W
Pele
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
23,623
29,106
Taken
31,446
15,494
Mitigated
20,649
5,580
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,088
354
0
480
7,294
2,229
0
1,269
6,025
31,199
0
L
Chiron
CoeHavoc
Chiron
4,904
2,157
375
2,645
9,618
3,192
0
1,614
8,004
0
32,750
L
Hercules
Skewy McSkew
Hercules
10,136
3,757
0
2,080
12,194
10,073
0
2,560
9,634
0
25,335
W
5,319
1,086
660
831
10,356
10,912
348
1,238
9,118
19,488
0
W
7,745
2,014
1,009
1,252
10,649
3,765
0
1,891
8,758
0
23,958
W
Pele
10,559
3,921
0
1,170
10,441
5,972
808
2,062
8,379
0
42,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
29,620
122
Minions Killed
111
0
Camps Cleared
0
698,367
Distance Traveled
744,785
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,891
564
49
4
0
221,688
0
L
Chiron
9,218
658
41
3
0
217,835
2
L
Hercules
9,301
664
32
2
0
258,844
4
W
Bacchus
10,806
772
19
1
0
218,408
0
W
Awilix
8,971
641
48
3
0
264,589
0
W
Pele
9,843
703
44
3
0
261,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role