Player Matchup

Ganesha
Ganesha
Ar5h4P_rL_Rs
Ganesha
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Nemesis
Nemesis
BoxingZero88
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Cerberus
Cerberus
Eduardo-trd9
Cerberus
Level 10
God Stats
2W - 5L
1,249 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Team Averages
Level 8
1,416 SR
1,500 Elo+

VS

Team Averages
Level 10
1,358 SR
1,258 Elo+
Ao Kuang
Ao Kuang
Devilmax_ita83
Ao Kuang
Level 15
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 4L
1,136 Elo+
Party 1
Bakasura
Bakasura
Tumadrezii
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,137 Elo+
Party 1
Ares
Ares
jerry_gamer_boy
Ares
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ar5h4P_rL_Rs
Ganesha
13
0 / 2 / 14
10,302
687
4,734
7,768
5,904
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
BoxingZero88
Nemesis
10
2 / 5 / 7
9,483
632
4,289
10,193
3,294
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Eduardo-trd9
Cerberus
15
14 / 3 / 1
12,317
821
11,345
14,736
12,709
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
9 / 6 / 0
11,080
739
17,536
13,193
5,829
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Tumadrezii
Bakasura
9
0 / 4 / 3
8,052
537
2,995
7,122
3,648
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 6 / 1
7,850
523
1,483
8,805
2,687

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
9
10
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ar5h4P_rL_Rs
Ganesha
0
2
14
3.5
W
Nemesis
BoxingZero88
Nemesis
2
5
7
1.1
L
Ao Kuang
9
6
0
1.5
W
Cerberus
Eduardo-trd9
Cerberus
14
3
1
4.83
L
Bakasura
Tumadrezii
Bakasura
0
4
3
0.38
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,368
Damage
22,014
32,697
Taken
29,120
21,907
Mitigated
12,164
3,209
Healing
2,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ar5h4P_rL_Rs
Ganesha
4,734
746
0
0
7,768
5,904
275
5,234
2,524
15,512
0
W
Nemesis
BoxingZero88
Nemesis
4,289
1,993
0
863
10,193
3,294
305
5,455
4,738
0
24,428
L
Ao Kuang
17,536
5,180
0
1,483
13,193
5,829
0
6,472
6,721
26,990
0
W
Cerberus
Eduardo-trd9
Cerberus
11,345
1,714
0
2,346
14,736
12,709
752
8,481
6,194
36,773
0
L
Bakasura
Tumadrezii
Bakasura
2,995
1,916
0
798
7,122
3,648
0
3,862
3,260
0
15,962
L
1,483
681
0
0
8,805
2,687
0
5,949
2,856
8,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
26,982
122
Minions Killed
57
0
Camps Cleared
0
718,202
Distance Traveled
524,461
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,302
687
8
1
0
217,490
2
W
Nemesis
9,483
632
30
2
0
269,175
6
L
Ao Kuang
11,080
739
22
1
0
191,029
0
W
Cerberus
12,317
821
84
6
0
231,537
0
L
Bakasura
8,052
537
27
2
0
187,432
0
L
Ares
7,850
523
8
1
0
146,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role