Player Matchup

Vamana
Vamana
Bronze I
Adieu Amayu
Vamana
Bronze I
Level 92
God Stats
6W - 9L
1,684 SR
Queue Stats
834W - 795L
913 MMR
Solo
Hun Batz
Hun Batz
Bronze I
CTO FAVORAT
Hun Batz
Bronze I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 255L
806 MMR
Solo
Hel
Hel
Bronze I
Haroolie
Hel
Bronze I
Level 81
God Stats
10W - 19L
1,480 SR
Queue Stats
118W - 137L
777 MMR
Solo
Jing Wei
Jing Wei
Bronze I
Meeepjeep
Jing Wei
Bronze I
Level 47
God Stats
1W - 5L
1,500 SR
Queue Stats
348W - 353L
787 MMR
Solo
Ganesha
Ganesha
Bronze I
Ravenclaw2263
Ganesha
Bronze I
Level 66
God Stats
7W - 5L
1,737 SR
Queue Stats
146W - 149L
743 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,580 SR
805 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 75
1,467 SR
806 MMR
Skadi
Skadi
Bronze II
ALPHASQUADWIPER
Skadi
Bronze II
Level 104
God Stats
25W - 21L
1,549 SR
Queue Stats
179W - 198L
953 MMR
Solo
Ymir
Ymir
Silver V
DGforLife
Ymir
Silver V
Level 125
God Stats
5W - 4L
1,410 SR
Queue Stats
122W - 108L
723 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
I-Need--Healing
Baron Samedi
Bronze III
Level 37
God Stats
270W - 247L
1,430 SR
Queue Stats
288W - 271L
685 MMR
Solo
Neith
Neith
Silver V
JLee1994
Neith
Silver V
Level 60
God Stats
9W - 13L
1,409 SR
Queue Stats
63W - 56L
723 MMR
Solo
Izanami
Izanami
Bronze III
SINISTER_AT_WAR
Izanami
Bronze III
Level 48
God Stats
7W - 2L
1,539 SR
Queue Stats
203W - 234L
944 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
4 / 3 / 2
14,894
532
16,097
28,618
41,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
CTO FAVORAT
Hun Batz
20
6 / 12 / 7
15,595
557
19,534
22,985
10,471
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 6 / 6
15,509
554
17,549
30,862
20,638
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Meeepjeep
Jing Wei
20
5 / 4 / 7
13,799
493
13,401
13,497
5,031
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
19
1 / 8 / 15
14,089
503
10,574
30,179
33,058
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
BacchusThanatosArachneChaacCu Chulainn

VS

Bans
KumbhakarnaHeimdallrPeleHou YiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 6
15,625
558
14,277
14,061
4,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
20
6 / 3 / 11
15,528
555
19,687
24,135
12,232
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
I-Need--Healing
Baron Samedi
20
8 / 5 / 10
15,437
551
23,127
18,586
7,771
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
JLee1994
Neith
20
10 / 7 / 11
15,670
560
22,741
21,979
9,047
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 5 / 4
17,108
611
15,791
17,528
7,548
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
74
24
Kills
32
33
Deaths
24
37
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
Vamana
4
3
2
1.67
L
Hun Batz
CTO FAVORAT
Hun Batz
6
12
7
0.79
W
Ymir
6
3
11
3.83
L
8
6
6
1.83
W
Baron Samedi
I-Need--Healing
Baron Samedi
8
5
10
2.6
W
Neith
JLee1994
Neith
10
7
11
2.21
L
Jing Wei
Meeepjeep
Jing Wei
5
4
7
2.13
L
Ganesha
1
8
15
1.06
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,155
Damage
95,623
126,141
Taken
96,289
110,936
Mitigated
41,475
45,163
Healing
32,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,277
8,665
0
2,412
14,061
4,877
7,567
2,694
11,367
0
110,375
L
Vamana
16,097
6,519
0
8,216
28,618
41,738
1,357
8,129
20,489
0
107,899
L
Hun Batz
CTO FAVORAT
Hun Batz
19,534
2,585
240
2,828
22,985
10,471
1,209
6,682
16,303
0
120,374
W
Ymir
19,687
4,950
0
6,262
24,135
12,232
0
7,910
16,225
87,067
0
L
17,549
0
10,221
17,914
30,862
20,638
1,429
10,388
20,474
106,339
0
W
Baron Samedi
I-Need--Healing
Baron Samedi
23,127
2,695
4,652
8,052
18,586
7,771
1,343
6,049
12,537
81,999
0
W
Neith
JLee1994
Neith
22,741
14,292
0
7,978
21,979
9,047
1,060
5,686
16,293
0
109,285
L
Jing Wei
Meeepjeep
Jing Wei
13,401
9,191
0
1,837
13,497
5,031
5,506
3,995
9,502
0
84,135
L
Ganesha
10,574
1,429
1,638
2,269
30,179
33,058
742
13,620
16,559
52,845
0
W
15,791
11,401
0
3,075
17,528
7,548
1,214
7,430
10,098
0
169,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,886
Gold Earned
79,368
720
Minions Killed
803
0
Camps Cleared
0
2,578,443
Distance Traveled
2,354,896
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,625
558
186
7
0
458,642
0
L
Vamana
14,894
532
181
6
0
542,462
0
L
Hun Batz
15,595
557
182
7
0
502,026
5
W
Ymir
15,528
555
98
4
0
493,259
6
L
Hel
15,509
554
178
6
0
514,085
0
W
Baron Samedi
15,437
551
124
4
0
463,489
8
W
Neith
15,670
560
126
5
0
467,601
8
L
Jing Wei
13,799
493
146
5
0
557,298
14
L
Ganesha
14,089
503
33
1
0
462,572
0
W
Izanami
17,108
611
269
10
0
471,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role