Player Matchup

Izanami
Izanami
Fa-Vulpis
Izanami
Level 22
God Stats
20W - 14L
1,634 SR
Queue Stats
66W - 57L
1,509 Elo+
Party 3
Odin
Odin
Solar Rexine
Odin
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 77L
1,660 Elo+
Party 3
Kukulkan
Kukulkan
Striker Atom
Kukulkan
Level 12
God Stats
27W - 10L
1,893 SR
Queue Stats
304W - 303L
1,681 Elo+
Party 2
Neith
Neith
YoungFiddle78
Neith
Level 24
God Stats
29W - 13L
1,939 SR
Queue Stats
191W - 222L
1,623 Elo+
Party 2
Xing Tian
Xing Tian
daniel102895
Xing Tian
Level 140
God Stats
4W - 1L
1,230 SR
Queue Stats
406W - 374L
1,572 Elo+
Party 2
Team Averages
Level 42
1,639 SR
1,609 Elo+

VS

Team Averages
Level 18
1,568 SR
1,667 Elo+
Nemesis
Nemesis
 
Nemesis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BellShnickle
Neith
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 44L
1,612 Elo+
Solo
Anhur
Anhur
CHAMUCO KILL
Anhur
Level 16
God Stats
1W - 2L
1,533 SR
Queue Stats
3W - 2L
1,800 Elo+
Party 1
Kukulkan
Kukulkan
Zerogivin
Kukulkan
Level 26
God Stats
1W - 3L
1,781 SR
Queue Stats
9W - 10L
1,690 Elo+
Party 1
Ares
Ares
baby-delta1
Ares
Level 23
God Stats
0W - 1L
1,525 SR
Queue Stats
2W - 4L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fa-Vulpis
Izanami
20
12 / 0 / 18
14,832
989
30,727
13,658
6,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
3 / 0 / 29
14,350
957
16,582
12,832
11,127
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Striker Atom
Kukulkan
20
5 / 0 / 22
14,146
943
19,544
7,955
3,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 1 / 13
13,880
925
10,960
9,192
4,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
daniel102895
Xing Tian
20
13 / 0 / 18
15,686
1,046
23,370
10,473
14,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
0 / 5 / 0
11,516
768
7,311
23,407
11,206
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
0 / 3 / 1
11,691
779
3,813
14,780
8,717
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
0 / 17 / 0
12,546
836
5,246
28,110
10,969
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Zerogivin
Kukulkan
19
0 / 8 / 1
12,718
848
16,017
18,426
9,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 5 / 0
12,928
862
12,318
23,469
27,531
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
3
38
Kills
1
1
Deaths
38
100
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
0
0
L
0
3
1
0.17
L
0
17
0
0
W
Izanami
Fa-Vulpis
Izanami
12
0
18
21
W
3
0
29
17.5
W
Kukulkan
Striker Atom
Kukulkan
5
0
22
16
W
5
1
13
11.5
L
Kukulkan
Zerogivin
Kukulkan
0
8
1
0.06
L
1
5
0
0.2
W
Xing Tian
daniel102895
Xing Tian
13
0
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,183
Damage
44,705
54,110
Taken
108,192
40,507
Mitigated
67,745
9,063
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,311
2,191
0
1,311
23,407
11,206
0
9,036
14,371
0
22,404
L
3,813
818
0
2,625
14,780
8,717
0
4,832
9,948
0
17,817
L
5,246
1,702
0
49
28,110
10,969
0
11,828
16,282
0
38,668
W
Izanami
Fa-Vulpis
Izanami
30,727
21,847
2,776
2,850
13,658
6,530
0
8,331
5,327
0
66,601
W
16,582
4,373
0
449
12,832
11,127
0
5,213
7,619
104
22,564
W
Kukulkan
Striker Atom
Kukulkan
19,544
275
0
788
7,955
3,688
0
5,628
2,327
36,845
0
W
10,960
4,913
0
2,200
9,192
4,296
0
4,750
4,442
0
49,840
L
Kukulkan
Zerogivin
Kukulkan
16,017
904
0
0
18,426
9,322
0
9,071
9,355
61,066
0
L
12,318
420
0
460
23,469
27,531
0
8,251
15,218
26,841
0
W
Xing Tian
daniel102895
Xing Tian
23,370
2,011
0
0
10,473
14,866
0
4,413
6,060
44,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,894
Gold Earned
61,399
291
Minions Killed
294
13
Camps Cleared
6
1,490,351
Distance Traveled
1,233,200
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,516
768
24
2
3
323,323
4
L
Neith
11,691
779
21
1
0
208,334
0
L
Anhur
12,546
836
112
7
0
228,081
1
W
Izanami
14,832
989
102
7
4
278,252
3
W
Odin
14,350
957
15
1
2
323,260
0
W
Kukulkan
14,146
943
45
3
0
301,924
0
W
Neith
13,880
925
89
6
3
273,182
0
L
Kukulkan
12,718
848
116
8
0
236,980
0
L
Ares
12,928
862
21
1
3
236,482
0
W
Xing Tian
15,686
1,046
40
3
4
313,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role