Player Matchup

Zeus
Zeus
 
Zeus
Level 24
God Stats
31W - 34L
1,345 SR
Queue Stats
72W - 88L
1,355 Elo+
Solo
Amaterasu
Amaterasu
Aathav7
Amaterasu
Level 25
God Stats
16W - 11L
1,492 SR
Queue Stats
53W - 93L
1,253 Elo+
Solo
Fenrir
Fenrir
BallbUster45321
Fenrir
Level 16
God Stats
6W - 1L
1,785 SR
Queue Stats
112W - 120L
1,510 Elo+
Solo
Pele
Pele
HOT_CHEETO13
Pele
Level 23
God Stats
21W - 15L
1,437 SR
Queue Stats
205W - 194L
1,205 Elo+
Solo
Medusa
Medusa
nao-okosama
Medusa
Level 28
God Stats
23W - 13L
1,639 SR
Queue Stats
74W - 57L
1,495 Elo+
Solo
Team Averages
Level 23
1,539 SR
1,364 Elo+

VS

Team Averages
Level 17
1,561 SR
1,402 Elo+
Ymir
Ymir
CAREBEARSTAREJER
Ymir
Level 8
God Stats
4W - 2L
1,723 SR
Queue Stats
11W - 13L
1,606 Elo+
Solo
Izanami
Izanami
CG Spam409
Izanami
Level 29
God Stats
49W - 43L
1,583 SR
Queue Stats
186W - 198L
1,410 Elo+
Solo
Terra
Terra
CristeleVT04
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,351 Elo+
Party 1
Fenrir
Fenrir
Gato-_-CALIENTE
Fenrir
Level 25
God Stats
2W - 8L
1,500 SR
Queue Stats
212W - 240L
1,394 Elo+
Solo
Apollo
Apollo
Jony04086
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 3 / 4
10,048
558
10,407
9,613
3,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Aathav7
Amaterasu
13
6 / 1 / 5
9,074
504
5,074
11,305
4,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 3 / 7
9,750
542
7,765
8,869
3,046
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 6 / 7
9,443
525
10,229
11,659
4,394
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
17
11 / 1 / 5
11,402
633
12,595
8,424
3,243
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,897
439
7,290
13,287
9,278
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
CG Spam409
Izanami
16
7 / 7 / 3
10,516
584
14,434
13,876
4,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 6 / 0
5,982
332
728
11,310
8,378
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 5 / 0
9,160
509
9,564
13,577
5,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Jony04086
Apollo
7
0 / 10 / 1
5,887
327
1,082
10,835
2,972
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
30
Kills
14
14
Deaths
32
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
4
1.67
W
Amaterasu
Aathav7
Amaterasu
6
1
5
8.5
W
6
3
7
3.17
L
0
4
3
0.38
L
Izanami
CG Spam409
Izanami
7
7
3
1.21
L
0
6
0
0
L
7
5
0
1.4
W
4
6
7
1.25
L
Apollo
Jony04086
Apollo
0
10
1
0.05
W
Medusa
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,070
Damage
33,098
49,870
Taken
62,885
18,496
Mitigated
30,568
17,848
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,407
1,691
0
3,377
9,613
3,568
1,338
4,127
5,486
57,877
0
W
Amaterasu
Aathav7
Amaterasu
5,074
2,280
379
5,800
11,305
4,245
971
774
10,531
0
29,983
W
7,765
1,581
0
2,689
8,869
3,046
1,526
1,180
7,689
0
37,813
L
7,290
901
0
3,944
13,287
9,278
192
6,470
6,817
42,940
0
L
Izanami
CG Spam409
Izanami
14,434
9,416
0
1,498
13,876
4,802
760
292
13,584
0
74,043
L
728
599
687
1,272
11,310
8,378
145
2,452
8,858
8,428
0
L
9,564
2,896
0
2,669
13,577
5,138
0
213
13,364
0
39,454
W
10,229
4,262
0
2,405
11,659
4,394
1,005
146
11,513
0
56,967
L
Apollo
Jony04086
Apollo
1,082
700
0
400
10,835
2,972
234
980
9,855
0
12,092
W
Medusa
12,595
6,558
0
3,198
8,424
3,243
3,917
1,791
6,633
0
61,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,717
Gold Earned
39,442
424
Minions Killed
287
0
Camps Cleared
0
1,649,563
Distance Traveled
1,376,622
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,048
558
112
6
0
264,495
3
W
Amaterasu
9,074
504
43
2
0
392,167
0
W
Fenrir
9,750
542
58
3
0
364,212
2
L
Ymir
7,897
439
80
4
0
291,270
0
L
Izanami
10,516
584
114
6
0
303,473
1
L
Terra
5,982
332
7
0
0
216,744
0
L
Fenrir
9,160
509
65
4
0
342,514
2
W
Pele
9,443
525
95
5
0
334,379
3
L
Apollo
5,887
327
21
1
0
222,621
0
W
Medusa
11,402
633
116
6
0
294,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role