Player Matchup

Odin
Odin
Flxree7782
Odin
Level 7
God Stats
1W - 1L
1,306 SR
Queue Stats
2W - 1L
1,164 Elo+
Solo
Ares
Ares
MarxRealize
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 49L
1,500 Elo+
Solo
Poseidon
Poseidon
PhanthomMeatFrie
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,349 Elo+
Solo
Neith
Neith
PopcornSunday
Neith
Level 15
God Stats
33W - 28L
1,397 SR
Queue Stats
145W - 177L
1,160 Elo+
Solo
Loki
Loki
pluto-premium371
Loki
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 18L
1,154 Elo+
Solo
Team Averages
Level 11
1,441 SR
1,265 Elo+

VS

Team Averages
Level 16
1,379 SR
1,333 Elo+
Sobek
Sobek
 
Sobek
Level 26
God Stats
0W - 1L
1,325 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DarkXolotl
Heimdallr
Level 22
God Stats
1W - 6L
1,597 SR
Queue Stats
21W - 14L
1,370 Elo+
Solo
Hachiman
Hachiman
Fazkibbles
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,609 Elo+
Solo
Sun Wukong
Sun Wukong
gartenundwohnunk
Sun Wukong
Level 5
God Stats
0W - 2L
1,296 SR
Queue Stats
42W - 46L
1,045 Elo+
Party 1
Ra
Ra
i2_Zombiee
Ra
Level 18
God Stats
0W - 3L
1,178 SR
Queue Stats
7W - 18L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 26
13,123
1,009
14,329
16,259
16,351
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 0 / 25
14,081
1,083
22,079
18,892
29,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
26 / 2 / 8
17,714
1,363
41,143
15,040
7,225
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 2 / 20
13,269
1,021
12,865
8,619
3,904
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 7 / 16
11,715
901
4,875
14,640
6,314
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
4 / 3 / 4
13,040
1,003
9,796
18,630
17,464
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
DarkXolotl
Heimdallr
20
6 / 9 / 7
13,996
1,077
20,900
26,245
13,929
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
Fazkibbles
Hachiman
17
1 / 10 / 4
11,110
855
6,756
15,613
5,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
gartenundwohnunk
Sun Wukong
18
0 / 7 / 8
11,375
875
7,773
23,577
24,968
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 12 / 7
12,797
984
19,974
21,170
5,659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
47
41
Kills
17
17
Deaths
41
95
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
3
4
2
L
Heimdallr
DarkXolotl
Heimdallr
6
9
7
1.06
L
Hachiman
Fazkibbles
Hachiman
1
10
4
0.3
W
3
6
26
2.67
W
6
0
25
18.5
W
26
2
8
15
W
5
2
20
7.5
L
Sun Wukong
gartenundwohnunk
Sun Wukong
0
7
8
0.57
L
6
12
7
0.79
W
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,291
Damage
65,199
73,450
Taken
105,235
62,824
Mitigated
67,061
7,872
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,796
563
585
2,340
18,630
17,464
0
10,482
8,148
29,028
0
L
Heimdallr
DarkXolotl
Heimdallr
20,900
9,017
0
428
26,245
13,929
0
16,095
10,150
0
47,661
L
Hachiman
Fazkibbles
Hachiman
6,756
3,278
0
620
15,613
5,041
0
7,082
8,531
0
23,473
W
14,329
3,908
486
1,325
16,259
16,351
0
2,938
13,321
268
23,022
W
22,079
2,420
0
0
18,892
29,030
0
7,462
11,430
34,870
0
W
41,143
9,656
0
5,329
15,040
7,225
0
5,955
9,085
79,305
0
W
12,865
7,658
0
732
8,619
3,904
0
5,036
3,583
0
34,113
L
Sun Wukong
gartenundwohnunk
Sun Wukong
7,773
1,801
0
218
23,577
24,968
0
14,443
9,134
732
17,218
L
19,974
2,447
636
1,702
21,170
5,659
0
15,272
5,898
28,317
0
W
4,875
1,783
0
0
14,640
6,314
0
8,770
5,870
0
8,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,902
Gold Earned
62,318
205
Minions Killed
176
3
Camps Cleared
4
1,238,956
Distance Traveled
1,062,517
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,040
1,003
47
4
0
193,009
1
L
Heimdallr
13,996
1,077
57
4
0
235,515
0
L
Hachiman
11,110
855
28
2
2
192,181
0
W
Odin
13,123
1,009
20
2
0
291,392
0
W
Ares
14,081
1,083
30
2
1
289,850
0
W
Poseidon
17,714
1,363
98
8
1
244,048
1
W
Neith
13,269
1,021
51
4
0
215,210
0
L
Sun Wukong
11,375
875
21
2
0
210,693
0
L
Ra
12,797
984
23
2
2
231,119
0
W
Loki
11,715
901
6
0
1
198,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role