Player Matchup

Hera
Hera
Bronze II
nthayer35
Hera
Bronze II
Level 64
God Stats
0W - 1L
1,576 SR
Queue Stats
3W - 6L
1,109 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 64
1,576 SR
1,109 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 62
1,731 SR
1,030 MMR
Hel
Hel
Silver IV
tripinbytheocean
Hel
Silver IV
Level 62
God Stats
59W - 22L
1,731 SR
Queue Stats
384W - 310L
1,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
2 / 5 / 0
10,994
785
9,676
11,973
7,444
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
LokiBakasuraHe BoPeleKing Arthur

VS

Bans
SkadiUllrIzanamiKaliHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 0
12,606
900
9,362
15,404
7,392
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
5
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
2
5
0
0.4
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,676
Damage
9,362
11,973
Taken
15,404
7,444
Mitigated
7,392
866
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,676
3,294
0
866
11,973
7,444
904
9,394
2,579
74,318
0
W
9,362
864
0
8,949
15,404
7,392
2,245
9,728
5,676
87,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,994
Gold Earned
12,606
127
Minions Killed
151
0
Camps Cleared
0
234,527
Distance Traveled
264,642
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,994
785
127
9
0
234,527
0
W
Hel
12,606
900
151
11
0
264,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role