Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Haddingur
Pele
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 42L
1,514 Elo+
Party 2
Sobek
Sobek
HairyLeonidas94
Sobek
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
353W - 324L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IC0ckslapl
Ah Muzen Cab
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 83L
1,571 Elo+
Party 2
Janus
Janus
King 7roy
Janus
Level 88
God Stats
3W - 6L
1,152 SR
Queue Stats
311W - 302L
1,550 Elo+
Party 1
Team Averages
Level 103
1,430 SR
1,537 Elo+

VS

Team Averages
Level 63
1,512 SR
1,438 Elo+
Achilles
Achilles
Kurkumin
Achilles
Level 28
God Stats
4W - 8L
1,472 SR
Queue Stats
187W - 212L
1,499 Elo+
Solo
Bellona
Bellona
SlendrGamerLOL
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Fenrir
Fenrir
Toms11thToe
Fenrir
Level 17
God Stats
0W - 1L
1,542 SR
Queue Stats
1W - 5L
1,292 Elo+
Solo
Izanami
Izanami
bubloid
Izanami
Level 138
God Stats
13W - 11L
1,548 SR
Queue Stats
682W - 691L
1,493 Elo+
Solo
Da Ji
Da Ji
БОМЖебашит
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
7 / 6 / 18
12,124
808
15,034
17,561
23,250
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
20
9 / 7 / 14
12,680
845
13,607
16,924
8,428
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 5 / 23
12,289
819
11,538
22,426
45,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
IC0ckslapl
Ah Muzen Cab
20
10 / 4 / 16
13,241
883
29,352
16,518
8,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
King 7roy
Janus
20
6 / 7 / 16
12,420
828
14,807
14,268
6,325
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kurkumin
Achilles
19
6 / 7 / 18
11,336
756
19,598
22,148
32,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 7 / 15
11,686
779
12,229
19,657
27,867
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
17
4 / 9 / 11
10,602
707
10,962
18,017
8,905
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
bubloid
Izanami
19
3 / 8 / 19
11,531
769
16,847
17,111
6,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
8 / 7 / 14
11,987
799
16,510
15,528
10,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
105
38
Kills
28
29
Deaths
38
87
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
6
18
2.67
W
Pele
9
7
14
2.29
W
6
5
23
3.5
W
Ah Muzen Cab
IC0ckslapl
Ah Muzen Cab
10
4
16
4.5
W
Janus
King 7roy
Janus
6
7
16
2
L
Achilles
Kurkumin
Achilles
6
7
18
2.14
L
7
7
15
2.07
L
Fenrir
4
9
11
1.06
L
Izanami
bubloid
Izanami
3
8
19
1.56
L
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,338
Damage
76,146
87,697
Taken
92,461
91,846
Mitigated
86,410
25,835
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,034
4,279
183
3,231
17,561
23,250
1,093
140
17,421
0
20,625
W
Pele
13,607
2,914
1,531
2,834
16,924
8,428
554
182
16,742
0
21,298
W
11,538
748
1,015
4,184
22,426
45,117
335
58
22,368
24,208
265
W
Ah Muzen Cab
IC0ckslapl
Ah Muzen Cab
29,352
15,119
2,175
6,664
16,518
8,726
2,451
630
15,888
0
62,453
W
Janus
King 7roy
Janus
14,807
453
1,709
2,309
14,268
6,325
778
166
14,102
37,370
0
L
Achilles
Kurkumin
Achilles
19,598
6,586
1,111
2,203
22,148
32,517
0
5,141
17,007
1,278
33,915
L
12,229
2,583
2,537
1,595
19,657
27,867
0
5,939
13,718
0
24,347
L
Fenrir
10,962
5,333
1,165
2,044
18,017
8,905
0
5,843
12,174
0
16,426
L
Izanami
bubloid
Izanami
16,847
9,342
3,877
4,366
17,111
6,588
0
4,553
12,558
0
42,216
L
16,510
4,823
3,167
2,630
15,528
10,533
0
4,673
10,855
0
21,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,754
Gold Earned
57,142
167
Minions Killed
162
0
Camps Cleared
0
1,313,867
Distance Traveled
1,218,124
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,124
808
9
1
0
276,270
0
W
Pele
12,680
845
28
2
0
260,942
2
W
Sobek
12,289
819
29
2
0
281,291
0
W
Ah Muzen Cab
13,241
883
53
4
0
272,199
0
W
Janus
12,420
828
48
3
0
223,165
0
L
Achilles
11,336
756
37
2
0
249,541
0
L
Bellona
11,686
779
32
2
0
241,540
3
L
Fenrir
10,602
707
14
1
0
249,104
0
L
Izanami
11,531
769
63
4
0
234,567
0
L
Da Ji
11,987
799
16
1
0
243,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role