Player Matchup

King Arthur
King Arthur
Chronixx11
King Arthur
Level 61
God Stats
3W - 2L
1,810 SR
Queue Stats
190W - 168L
1,401 Elo+
Solo
Terra
Terra
Gasolyn
Terra
Level 63
God Stats
29W - 27L
1,442 SR
Queue Stats
666W - 713L
1,416 Elo+
Solo
Vulcan
Vulcan
GilgameshEpos
Vulcan
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,477 Elo+
Solo
Arachne
Arachne
JackSaltley
Arachne
Level 32
God Stats
6W - 5L
1,882 SR
Queue Stats
375W - 418L
1,390 Elo+
Party 1
Apollo
Apollo
periodicfable
Apollo
Level 64
God Stats
2W - 4L
1,259 SR
Queue Stats
378W - 443L
1,386 Elo+
Party 1
Team Averages
Level 61
1,579 SR
1,414 Elo+

VS

Team Averages
Level 97
1,562 SR
1,456 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Notouch973
Tyr
Level 61
God Stats
1W - 0L
1,811 SR
Queue Stats
66W - 85L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chronixx11
King Arthur
5
0 / 4 / 0
3,279
468
895
4,889
3,067
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Gasolyn
Terra
3
0 / 1 / 0
2,955
422
0
1,066
215
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
1 / 1 / 0
3,850
550
3,100
1,930
592
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
JackSaltley
Arachne
6
0 / 1 / 0
3,846
549
1,288
4,253
1,057
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
3,522
503
1,105
3,114
417
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
6 / 0 / 0
5,630
804
5,054
3,328
788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
 
Thor
7
0 / 1 / 1
4,317
617
1,032
3,638
897
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
 
Hades
7
0 / 0 / 2
4,287
612
705
1,994
598
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
 
Anhur
7
2 / 0 / 0
4,187
598
1,677
2,273
456
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
4,252
607
507
2,760
968
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
8
8
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
0
6
W
Thor
 
Thor
0
1
1
0.5
W
Hades
 
Hades
0
0
2
1
W
Anhur
 
Anhur
2
0
0
2
L
King Arthur
Chronixx11
King Arthur
0
4
0
0
L
Terra
Gasolyn
Terra
0
1
0
0
L
1
1
0
1
L
Arachne
JackSaltley
Arachne
0
1
0
0
W
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,388
Damage
8,975
15,252
Taken
13,993
5,348
Mitigated
3,707
4,434
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,054
1,109
0
1,817
3,328
788
555
0
3,328
26,768
0
W
Thor
 
Thor
1,032
259
0
1,619
3,638
897
0
681
2,957
0
18,819
W
Hades
 
Hades
705
126
81
1,330
1,994
598
0
0
1,994
10,929
0
W
Anhur
 
Anhur
1,677
956
0
1,281
2,273
456
439
0
2,273
0
20,072
L
King Arthur
Chronixx11
King Arthur
895
390
0
800
4,889
3,067
0
3,881
1,008
0
6,844
L
Terra
Gasolyn
Terra
0
0
329
123
1,066
215
0
317
749
596
0
L
3,100
1,788
0
4
1,930
592
0
325
1,605
13,794
0
L
Arachne
JackSaltley
Arachne
1,288
928
0
2,370
4,253
1,057
0
1,074
3,179
0
15,637
W
507
121
0
1,333
2,760
968
83
2,419
341
0
15,129
L
1,105
716
0
808
3,114
417
0
162
2,952
0
13,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,452
Gold Earned
22,673
87
Minions Killed
191
0
Camps Cleared
0
517,699
Distance Traveled
579,805
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,630
804
49
7
0
101,379
2
W
Thor
4,317
617
39
6
0
119,949
3
W
Hades
4,287
612
28
4
0
108,459
0
W
Anhur
4,187
598
41
6
0
121,741
2
L
King Arthur
3,279
468
9
1
0
124,333
1
L
Terra
2,955
422
1
0
0
35,116
0
L
Vulcan
3,850
550
15
2
0
105,268
0
L
Arachne
3,846
549
37
5
0
134,224
0
W
Tyr
4,252
607
34
5
0
128,277
0
L
Apollo
3,522
503
25
4
0
118,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role