Player Matchup

Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
GZStevenCHN
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
Kuremu
Jormungandr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,516 Elo+
Solo
Ra
Ra
duoduoleo
Ra
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,502 Elo+
Party 1
Thanatos
Thanatos
安库666
Thanatos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,718 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,524 Elo+

VS

Team Averages
Level 30
1,542 SR
1,532 Elo+
Neith
Neith
Cynive
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,643 Elo+
Solo
He Bo
He Bo
KimeraTheShiva
He Bo
Level 127
God Stats
0W - 1L
1,712 SR
Queue Stats
37W - 35L
1,516 Elo+
Solo
Thanatos
Thanatos
PSGlgdATME
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
Tornadoom
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
恁也配叫杨丁儿
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
9 / 0 / 18
13,323
1,110
10,130
7,312
3,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 2 / 20
13,567
1,131
22,517
10,485
4,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Kuremu
Jormungandr
19
1 / 6 / 24
11,673
973
10,454
15,694
15,708
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 0 / 21
14,606
1,217
16,440
11,770
6,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
安库666
Thanatos
20
6 / 2 / 19
12,760
1,063
11,528
9,237
3,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cynive
Neith
18
3 / 12 / 6
11,500
958
15,571
23,579
9,256
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 6 / 4
12,285
1,024
15,358
12,138
4,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
PSGlgdATME
Thanatos
17
2 / 12 / 4
10,668
889
6,617
18,211
12,215
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Tornadoom
Artemis
17
1 / 10 / 6
11,040
920
11,625
20,580
7,373
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 0
9,090
758
0
0
0

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
30
40
Kills
10
10
Deaths
40
102
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
0
18
18
L
Neith
Cynive
Neith
3
12
6
0.5
W
11
2
20
10.5
L
4
6
4
1
W
Jormungandr
Kuremu
Jormungandr
1
6
24
2.17
L
Thanatos
PSGlgdATME
Thanatos
2
12
4
0.33
L
Artemis
Tornadoom
Artemis
1
10
6
0.4
W
13
0
21
23.5
W
Thanatos
安库666
Thanatos
6
2
19
7.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,069
Damage
49,171
54,498
Taken
74,508
32,681
Mitigated
33,394
22,443
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,130
81
0
560
7,312
3,030
0
2,831
4,481
26,466
0
L
Neith
Cynive
Neith
15,571
11,478
0
1,338
23,579
9,256
0
13,139
10,440
0
39,644
W
22,517
18,989
0
2,766
10,485
4,194
0
2,736
7,749
0
46,132
L
15,358
342
0
0
12,138
4,550
0
5,100
7,038
48,713
0
W
Jormungandr
Kuremu
Jormungandr
10,454
1,931
0
0
15,694
15,708
0
4,353
11,341
26,769
0
L
Thanatos
PSGlgdATME
Thanatos
6,617
1,799
0
3,898
18,211
12,215
0
6,283
11,928
0
18,979
L
Artemis
Tornadoom
Artemis
11,625
4,739
768
1,992
20,580
7,373
0
12,502
8,078
0
23,789
W
16,440
2,172
4,569
7,270
11,770
6,048
0
509
11,261
48,328
0
W
Thanatos
安库666
Thanatos
11,528
1,245
0
7,278
9,237
3,701
0
4,929
4,308
0
22,088
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,929
Gold Earned
54,583
233
Minions Killed
183
13
Camps Cleared
5
1,180,348
Distance Traveled
830,085
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,323
1,110
52
4
3
221,189
0
L
Neith
11,500
958
40
3
0
198,108
0
W
Rama
13,567
1,131
54
5
5
225,477
0
L
He Bo
12,285
1,024
81
7
2
203,417
0
W
Jormungandr
11,673
973
23
2
0
193,183
0
L
Thanatos
10,668
889
24
2
3
229,457
3
L
Artemis
11,040
920
38
3
0
195,885
1
W
Ra
14,606
1,217
69
6
5
269,755
2
W
Thanatos
12,760
1,063
35
3
0
270,744
0
L
King Arthur
9,090
758
0
0
0
3,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role