Player Matchup

Hel
Hel
Silver I
Alk1me
Hel
Silver I
Level 99
God Stats
5W - 1L
1,679 SR
Queue Stats
92W - 74L
1,345 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,679 SR
1,345 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,270 SR
1,500 MMR
Horus
Horus
Bronze I
HotDrank
Horus
Bronze I
Level 123
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Alk1me
Hel
20
4 / 6 / 0
14,899
784
14,735
22,706
22,260
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
He BoOlorunHadesChronosAnubis

VS

Bans
ZeusPoseidonHou YiUllrSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HotDrank
Horus
20
6 / 4 / 0
13,865
730
14,965
21,723
23,392
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
6
6
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
Alk1me
Hel
4
6
0
0.67
L
Horus
HotDrank
Horus
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,735
Damage
14,965
22,706
Taken
21,723
22,260
Mitigated
23,392
13,125
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Alk1me
Hel
14,735
100
0
13,125
22,706
22,260
1,510
41
22,665
108,991
0
L
Horus
HotDrank
Horus
14,965
6,687
0
5,869
21,723
23,392
706
14,783
6,940
0
86,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,899
Gold Earned
13,865
158
Minions Killed
120
0
Camps Cleared
0
352,160
Distance Traveled
329,268
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,899
784
158
8
0
352,160
1
L
Horus
13,865
730
120
6
0
329,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role