Player Matchup

Medusa
Medusa
 
Medusa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AAbenja
Izanami
Level 11
God Stats
2W - 2L
1,740 SR
Queue Stats
28W - 37L
1,262 Elo+
Party 1
Merlin
Merlin
Eazy_maxii
Merlin
Level 15
God Stats
10W - 18L
1,470 SR
Queue Stats
318W - 435L
1,262 Elo+
Party 1
Khepri
Khepri
tybTee4xx
Khepri
Level 16
God Stats
3W - 5L
1,173 SR
Queue Stats
10W - 20L
1,137 Elo+
Solo
Bakasura
Bakasura
young_damii
Bakasura
Level 16
God Stats
6W - 8L
1,115 SR
Queue Stats
446W - 550L
1,262 Elo+
Party 1
Team Averages
Level 15
1,400 SR
1,284 Elo+

VS

Team Averages
Level 15
1,322 SR
1,264 Elo+
Chaac
Chaac
CushionyCarrot
Chaac
Level 8
God Stats
4W - 5L
1,452 SR
Queue Stats
49W - 39L
944 Elo+
Party 3
Ra
Ra
HaakonVI
Ra
Level 26
God Stats
2W - 1L
1,252 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Fenrir
Fenrir
XDarkxxManiacX
Fenrir
Level 8
God Stats
2W - 1L
1,168 SR
Queue Stats
3W - 4L
1,099 Elo+
Party 3
Cerberus
Cerberus
XxDarkWarLordxX
Cerberus
Level 27
God Stats
11W - 5L
1,485 SR
Queue Stats
138W - 149L
1,276 Elo+
Party 3
Neith
Neith
seniorbark
Neith
Level 5
God Stats
1W - 0L
1,252 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 7 / 1
8,884
386
10,675
16,429
5,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
AAbenja
Izanami
12
1 / 10 / 3
7,761
337
8,646
16,674
4,704
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Eazy_maxii
Merlin
13
1 / 10 / 2
8,162
355
8,690
14,799
6,050
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
tybTee4xx
Khepri
14
5 / 5 / 4
9,215
401
9,199
15,465
17,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
young_damii
Bakasura
14
9 / 11 / 3
10,049
437
16,899
22,394
8,486
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 11
10,616
462
13,333
16,371
12,800
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
12 / 1 / 6
12,804
557
22,226
17,228
9,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 2 / 9
11,270
490
8,325
10,222
4,351
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
18
13 / 1 / 9
11,832
514
22,813
20,883
12,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
14
3 / 9 / 10
9,744
424
8,617
14,327
8,820
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
18
Kills
43
43
Deaths
18
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
7
1
0.36
L
Izanami
AAbenja
Izanami
1
10
3
0.25
W
6
5
11
2.3
L
Merlin
Eazy_maxii
Merlin
1
10
2
0.2
W
12
1
6
15
W
9
2
9
6.75
W
Cerberus
13
1
9
17.5
W
Neith
3
9
10
0.89
L
Khepri
tybTee4xx
Khepri
5
5
4
1.4
L
Bakasura
young_damii
Bakasura
9
11
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,109
Damage
75,314
85,761
Taken
79,031
42,406
Mitigated
47,166
8,450
Healing
30,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,675
6,026
0
1,634
16,429
5,233
574
11,198
5,231
0
52,306
L
Izanami
AAbenja
Izanami
8,646
6,548
431
1,723
16,674
4,704
152
10,637
6,037
0
34,557
W
13,333
4,972
0
3,843
16,371
12,800
1,072
4,113
10,908
0
38,226
L
Merlin
Eazy_maxii
Merlin
8,690
679
0
546
14,799
6,050
172
8,508
6,291
42,292
0
W
22,226
1,106
3,862
9,677
17,228
9,014
2,542
6,009
11,009
98,341
0
W
8,325
2,643
46
2,548
10,222
4,351
1,178
2,807
7,275
0
36,452
W
Cerberus
22,813
2,647
0
8,262
20,883
12,181
1,183
2,454
17,659
70,274
0
W
Neith
8,617
4,688
0
2,215
14,327
8,820
2,067
3,872
9,521
0
28,960
L
Khepri
tybTee4xx
Khepri
9,199
2,212
0
207
15,465
17,933
41
6,900
8,565
33,363
0
L
Bakasura
young_damii
Bakasura
16,899
11,268
0
3,909
22,394
8,486
1,620
7,796
14,598
0
45,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,071
Gold Earned
56,266
311
Minions Killed
395
0
Camps Cleared
0
1,739,075
Distance Traveled
2,026,570
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,884
386
84
4
0
321,782
1
L
Izanami
7,761
337
56
2
0
295,539
2
W
Chaac
10,616
462
47
2
0
352,634
0
L
Merlin
8,162
355
58
3
0
340,956
0
W
Ra
12,804
557
156
7
0
506,589
0
W
Fenrir
11,270
490
46
2
0
420,422
0
W
Cerberus
11,832
514
105
5
0
443,671
1
W
Neith
9,744
424
41
2
0
303,254
0
L
Khepri
9,215
401
38
2
0
373,142
0
L
Bakasura
10,049
437
75
3
0
407,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role