Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Jeffry Doemer
Cupid
Level 25
God Stats
0W - 1L
1,235 SR
Queue Stats
23W - 28L
1,432 Elo+
Party 2
Nemesis
Nemesis
SSaiyanZilla210
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,190 Elo+
Solo
Merlin
Merlin
Siphon_Will
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,298 Elo+
Solo
Achilles
Achilles
TrevDoza
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,447 Elo+
Party 2
Team Averages
Level 24
1,447 SR
1,373 Elo+

VS

Team Averages
Level 69
1,503 SR
1,373 Elo+
Ah Muzen Cab
Ah Muzen Cab
Artur0 Auditor3
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,392 Elo+
Party 3
Ah Puch
Ah Puch
Betortas10
Ah Puch
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,482 Elo+
Party 3
Baba Yaga
Baba Yaga
ElchoxRizo
Baba Yaga
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,400 Elo+
Party 3
Agni
Agni
VmyM
Agni
Level 109
God Stats
1W - 0L
1,283 SR
Queue Stats
4W - 5L
1,240 Elo+
Party 1
Ymir
Ymir
alexis_padilla
Ymir
Level 26
God Stats
1W - 0L
1,733 SR
Queue Stats
5W - 6L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
3 / 7 / 5
10,125
675
9,668
20,539
26,543
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 8 / 9
10,229
682
14,913
19,207
8,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 10 / 3
10,518
701
11,743
17,936
7,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
13
0 / 9 / 4
8,255
550
1,631
16,279
12,862
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
TrevDoza
Achilles
20
6 / 5 / 8
10,801
720
12,173
23,155
29,283
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Artur0 Auditor3
Ah Muzen Cab
19
7 / 4 / 24
11,792
786
15,988
14,800
8,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
Betortas10
Ah Puch
20
15 / 2 / 16
12,920
861
23,048
7,789
3,733
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
ElchoxRizo
Baba Yaga
18
6 / 5 / 23
11,376
758
18,153
13,854
6,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
VmyM
Agni
20
10 / 2 / 22
12,665
844
18,521
10,201
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 23
10,645
710
7,405
20,457
17,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
147
18
Kills
39
39
Deaths
18
29
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
7
5
0.79
W
Ah Muzen Cab
Artur0 Auditor3
Ah Muzen Cab
7
4
24
4.75
W
Ah Puch
Betortas10
Ah Puch
15
2
16
11.5
W
Baba Yaga
ElchoxRizo
Baba Yaga
6
5
23
3.5
L
4
8
9
1.06
L
5
10
3
0.65
L
Merlin
0
9
4
0.22
L
Achilles
TrevDoza
Achilles
6
5
8
2
W
Agni
VmyM
Agni
10
2
22
10.5
W
1
5
23
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,128
Damage
83,115
97,116
Taken
67,101
84,058
Mitigated
41,040
29,046
Healing
28,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,668
2,814
1,371
1,158
20,539
26,543
0
12,773
7,766
25,747
0
W
Ah Muzen Cab
Artur0 Auditor3
Ah Muzen Cab
15,988
8,128
2,528
4,555
14,800
8,577
973
2,163
12,637
0
28,579
W
Ah Puch
Betortas10
Ah Puch
23,048
469
2,338
1,446
7,789
3,733
1,622
1,194
6,595
37,717
0
W
Baba Yaga
ElchoxRizo
Baba Yaga
18,153
2,005
1,764
3,895
13,854
6,362
784
1,836
12,018
32,183
0
L
14,913
7,112
4,839
6,781
19,207
8,030
0
14,249
4,958
0
33,701
L
11,743
5,340
472
3,935
17,936
7,340
366
12,537
5,399
24
20,688
L
Merlin
1,631
300
0
129
16,279
12,862
172
10,493
5,786
4,337
0
L
Achilles
TrevDoza
Achilles
12,173
2,033
1,760
8,601
23,155
29,283
0
17,075
6,080
0
19,227
W
Agni
VmyM
Agni
18,521
806
3,270
3,259
10,201
4,504
1,873
2,784
7,417
46,309
0
W
7,405
348
251
4,986
20,457
17,864
491
3,330
17,127
14,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,928
Gold Earned
59,398
126
Minions Killed
159
0
Camps Cleared
0
1,198,381
Distance Traveled
1,346,779
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,125
675
21
1
0
254,017
0
W
Ah Muzen Cab
11,792
786
24
2
0
276,210
0
W
Ah Puch
12,920
861
27
2
0
274,747
0
W
Baba Yaga
11,376
758
25
2
0
261,393
0
L
Cupid
10,229
682
61
4
0
230,815
0
L
Nemesis
10,518
701
15
1
0
263,273
2
L
Merlin
8,255
550
6
0
0
175,624
1
L
Achilles
10,801
720
23
2
0
274,652
1
W
Agni
12,665
844
63
4
0
283,280
1
W
Ymir
10,645
710
20
1
0
251,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role