Player Matchup

Nox
Nox
Denicorchik
Nox
Level 93
God Stats
1W - 1L
1,405 SR
Queue Stats
91W - 81L
1,537 Elo+
Solo
Ah Puch
Ah Puch
GigaWatt121
Ah Puch
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
137W - 133L
1,344 Elo+
Solo
Hachiman
Hachiman
Gupiter
Hachiman
Level 160
God Stats
4W - 7L
1,535 SR
Queue Stats
308W - 317L
1,530 Elo+
Party 2
Arachne
Arachne
Hasenrauch
Arachne
Level 137
God Stats
10W - 11L
1,449 SR
Queue Stats
1,079W - 1,070L
1,475 Elo+
Party 2
Amaterasu
Amaterasu
lord2012ksa
Amaterasu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,521 Elo+
Solo
Team Averages
Level 94
1,478 SR
1,481 Elo+

VS

Team Averages
Level 91
1,508 SR
1,462 Elo+
Merlin
Merlin
Finitepro
Merlin
Level 65
God Stats
6W - 6L
1,312 SR
Queue Stats
149W - 169L
1,470 Elo+
Party 3
Pele
Pele
GurGe
Pele
Level 113
God Stats
2W - 0L
1,498 SR
Queue Stats
35W - 33L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
IvanRxD
Kuzenbo
Level 56
God Stats
1W - 0L
1,275 SR
Queue Stats
9W - 14L
1,369 Elo+
Party 1
Ah Puch
Ah Puch
JackReap
Ah Puch
Level 98
God Stats
4W - 1L
1,775 SR
Queue Stats
103W - 104L
1,414 Elo+
Party 3
Eset
Eset
Lion_Sin_Hamo
Eset
Level 125
God Stats
2W - 0L
1,682 SR
Queue Stats
34W - 28L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 9
12,036
633
11,849
13,539
5,923
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
GigaWatt121
Ah Puch
20
3 / 8 / 12
12,612
664
21,644
19,011
7,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Gupiter
Hachiman
20
6 / 5 / 4
13,202
695
19,345
21,309
9,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Hasenrauch
Arachne
17
4 / 8 / 4
11,771
620
10,052
23,050
16,544
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
lord2012ksa
Amaterasu
19
2 / 8 / 9
11,586
610
6,467
19,606
9,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Finitepro
Merlin
20
6 / 3 / 19
13,633
718
15,636
12,305
6,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
GurGe
Pele
20
12 / 5 / 13
15,146
797
28,138
20,154
11,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
IvanRxD
Kuzenbo
20
1 / 2 / 20
12,194
642
9,094
19,244
33,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
JackReap
Ah Puch
20
8 / 3 / 14
13,769
725
19,510
13,199
6,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 5 / 17
13,937
734
14,120
17,452
8,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
117
18
Kills
34
34
Deaths
18
38
Assists
83
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
W
Merlin
Finitepro
Merlin
6
3
19
5.17
L
Ah Puch
GigaWatt121
Ah Puch
3
8
12
1.13
L
Hachiman
Gupiter
Hachiman
6
5
4
1.6
W
Pele
GurGe
Pele
12
5
13
3.7
L
Arachne
Hasenrauch
Arachne
4
8
4
0.75
W
Kuzenbo
IvanRxD
Kuzenbo
1
2
20
5.5
W
Ah Puch
JackReap
Ah Puch
8
3
14
5
W
7
5
17
3.1
L
Amaterasu
lord2012ksa
Amaterasu
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,357
Damage
86,498
96,515
Taken
82,354
49,608
Mitigated
66,809
29,189
Healing
36,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,849
1,255
2,492
1,857
13,539
5,923
0
9,161
4,378
31,299
0
W
Merlin
Finitepro
Merlin
15,636
456
1,732
2,510
12,305
6,126
2,083
5,259
7,046
44,259
0
L
Ah Puch
GigaWatt121
Ah Puch
21,644
139
511
3,738
19,011
7,934
232
10,461
8,550
58,916
0
L
Hachiman
Gupiter
Hachiman
19,345
11,001
56
7,913
21,309
9,218
310
13,044
8,265
0
43,801
W
Pele
GurGe
Pele
28,138
7,060
1,501
7,411
20,154
11,630
467
6,381
13,773
0
59,915
L
Arachne
Hasenrauch
Arachne
10,052
7,103
1,960
4,230
23,050
16,544
0
13,585
9,465
0
13,951
W
Kuzenbo
IvanRxD
Kuzenbo
9,094
3,479
3,047
2,622
19,244
33,755
546
7,746
11,498
20,588
0
W
Ah Puch
JackReap
Ah Puch
19,510
1,187
2,995
4,116
13,199
6,710
1,992
5,082
8,117
43,233
0
W
14,120
1,182
4,846
6,048
17,452
8,588
1,177
9,025
8,427
41,865
0
L
Amaterasu
lord2012ksa
Amaterasu
6,467
838
2,274
4,158
19,606
9,989
105
12,109
7,497
0
22,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,207
Gold Earned
68,679
227
Minions Killed
274
0
Camps Cleared
0
1,545,348
Distance Traveled
1,698,893
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,036
633
58
3
0
285,070
5
W
Merlin
13,633
718
57
3
0
320,000
0
L
Ah Puch
12,612
664
78
4
0
300,619
0
L
Hachiman
13,202
695
59
3
0
282,816
0
W
Pele
15,146
797
71
4
0
353,824
0
L
Arachne
11,771
620
3
0
0
299,218
0
W
Kuzenbo
12,194
642
15
1
0
385,840
0
W
Ah Puch
13,769
725
48
3
0
318,950
0
W
Eset
13,937
734
83
4
0
320,279
2
L
Amaterasu
11,586
610
29
2
0
377,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role