Player Matchup

Nemesis
Nemesis
Juninho280
Nemesis
Level 24
God Stats
21W - 16L
1,493 SR
Queue Stats
93W - 93L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
N00bN00b99
Sun Wukong
Level 14
God Stats
1W - 4L
1,245 SR
Queue Stats
45W - 47L
1,286 Elo+
Solo
Anubis
Anubis
Sayurisan
Anubis
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
124W - 145L
1,416 Elo+
Party 1
Ganesha
Ganesha
frankelfurioso
Ganesha
Level 28
God Stats
2W - 2L
1,488 SR
Queue Stats
18W - 18L
1,565 Elo+
Solo
Sol
Sol
lisahl
Sol
Level 22
God Stats
10W - 15L
1,477 SR
Queue Stats
146W - 186L
1,419 Elo+
Party 1
Team Averages
Level 22
1,441 SR
1,434 Elo+

VS

Team Averages
Level 23
1,522 SR
1,389 Elo+
Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SMOKEYQUATZ
Anubis
Level 29
God Stats
14W - 16L
1,503 SR
Queue Stats
140W - 164L
1,448 Elo+
Solo
Cupid
Cupid
SnakSs
Cupid
Level 17
God Stats
2W - 1L
1,525 SR
Queue Stats
9W - 14L
1,253 Elo+
Party 2
Achilles
Achilles
moçã
Achilles
Level 22
God Stats
8W - 13L
1,580 SR
Queue Stats
71W - 84L
1,370 Elo+
Solo
Pele
Pele
zChonX
Pele
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 74L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Juninho280
Nemesis
20
7 / 3 / 11
13,546
968
16,847
16,231
9,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
N00bN00b99
Sun Wukong
19
4 / 1 / 12
13,359
954
13,516
16,431
18,261
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Sayurisan
Anubis
20
7 / 3 / 14
14,392
1,028
22,958
14,024
7,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 2 / 19
13,943
996
11,007
14,147
20,816
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sol
lisahl
Sol
19
7 / 5 / 10
13,434
960
17,506
15,869
6,813
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

277

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
1 / 4 / 7
12,451
889
16,866
18,177
5,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
0 / 1 / 1
10,268
733
1,218
946
353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
SnakSs
Cupid
18
2 / 4 / 5
12,144
867
14,932
14,359
3,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
moçã
Achilles
18
0 / 7 / 7
11,853
847
11,092
28,049
20,244
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
zChonX
Pele
19
11 / 10 / 2
15,238
1,088
25,909
25,794
6,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
26
Kills
14
14
Deaths
26
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
7
1.13
W
Nemesis
Juninho280
Nemesis
7
3
11
4.17
W
Sun Wukong
N00bN00b99
Sun Wukong
4
1
12
10
L
Anubis
0
1
1
0.5
W
Anubis
Sayurisan
Anubis
7
3
14
4.67
L
Cupid
SnakSs
Cupid
2
4
5
1.13
W
1
2
19
5.25
W
Sol
lisahl
Sol
7
5
10
2.4
L
Achilles
moçã
Achilles
0
7
7
0.5
L
Pele
zChonX
Pele
11
10
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,834
Damage
70,017
76,702
Taken
87,325
63,211
Mitigated
36,421
18,456
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
16,866
1,027
1,692
3,368
18,177
5,220
0
11,225
6,952
43,665
0
W
Nemesis
Juninho280
Nemesis
16,847
10,452
0
5,402
16,231
9,985
0
3,141
13,090
0
42,144
W
Sun Wukong
N00bN00b99
Sun Wukong
13,516
1,413
0
1,508
16,431
18,261
0
3,968
12,463
0
35,935
L
Anubis
1,218
0
0
80
946
353
0
413
533
2,733
0
W
Anubis
Sayurisan
Anubis
22,958
2,484
1,881
4,392
14,024
7,336
0
3,683
10,341
40,238
0
L
Cupid
SnakSs
Cupid
14,932
7,718
0
951
14,359
3,713
0
9,815
4,544
0
26,852
W
11,007
1,060
0
474
14,147
20,816
0
3,210
10,937
29,381
0
W
Sol
lisahl
Sol
17,506
6,525
873
3,926
15,869
6,813
0
4,082
11,787
32,617
0
L
Achilles
moçã
Achilles
11,092
3,606
0
2,039
28,049
20,244
0
16,467
11,582
0
20,760
L
Pele
zChonX
Pele
25,909
9,450
0
1,752
25,794
6,891
0
13,386
12,243
0
50,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,674
Gold Earned
61,954
220
Minions Killed
156
10
Camps Cleared
6
1,167,988
Distance Traveled
1,070,532
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,451
889
55
4
1
282,634
0
W
Nemesis
13,546
968
69
5
5
240,689
1
W
Sun Wukong
13,359
954
65
5
3
276,097
0
L
Anubis
10,268
733
4
0
0
29,776
0
W
Anubis
14,392
1,028
53
4
0
191,051
2
L
Cupid
12,144
867
25
2
1
250,973
0
W
Ganesha
13,943
996
4
0
0
253,191
2
W
Sol
13,434
960
29
2
2
206,960
2
L
Achilles
11,853
847
19
1
0
217,897
0
L
Pele
15,238
1,088
53
4
4
289,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role