Player Matchup

Odin
Odin
CR Echo7682
Odin
Level 11
God Stats
0W - 2L
1,207 SR
Queue Stats
21W - 32L
1,282 Elo+
Party 2
Fenrir
Fenrir
CR Might
Fenrir
Level 13
God Stats
8W - 12L
1,228 SR
Queue Stats
49W - 60L
1,233 Elo+
Party 2
He Bo
He Bo
CR Zephyr
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,300 Elo+
Party 2
Thanatos
Thanatos
ClapCheeks3628
Thanatos
Level 15
God Stats
2W - 2L
1,320 SR
Queue Stats
6W - 11L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
Cosmic Joker587
Baron Samedi
Level 8
God Stats
1W - 4L
1,033 SR
Queue Stats
3W - 11L
1,092 Elo+
Party 2
Team Averages
Level 13
1,258 SR
1,272 Elo+

VS

Team Averages
Level 20
1,549 SR
1,280 Elo+
Bellona
Bellona
Chri_fede_92
Bellona
Level 14
God Stats
5W - 4L
1,612 SR
Queue Stats
8W - 11L
1,247 Elo+
Party 1
Hel
Hel
NobodyXVII
Hel
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,244 Elo+
Solo
Ymir
Ymir
Patato_Contento
Ymir
Level 17
God Stats
17W - 7L
1,615 SR
Queue Stats
34W - 30L
1,298 Elo+
Party 1
Sol
Sol
Yakunoo
Sol
Level 21
God Stats
3W - 9L
1,429 SR
Queue Stats
5W - 12L
1,072 Elo+
Party 1
Da Ji
Da Ji
luck060603
Da Ji
Level 25
God Stats
28W - 20L
1,589 SR
Queue Stats
69W - 52L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 10
11,249
937
13,059
22,953
14,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
CR Might
Fenrir
17
1 / 16 / 11
10,932
911
17,118
28,125
11,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
CR Zephyr
He Bo
18
6 / 13 / 5
11,832
986
21,765
19,986
6,536
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
3 / 8 / 7
10,715
893
7,872
14,625
9,900
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Cosmic Joker587
Baron Samedi
17
2 / 9 / 7
11,089
924
18,220
14,668
6,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chri_fede_92
Bellona
19
2 / 1 / 28
12,078
1,007
9,692
21,715
15,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 8 / 31
12,189
1,016
15,210
14,277
7,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 1 / 29
11,704
975
5,421
16,504
20,143
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
20
12 / 4 / 30
14,260
1,188
30,072
20,937
8,464
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Da Ji
20
34 / 1 / 13
17,768
1,481
31,322
12,333
11,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
185
15
Kills
54
54
Deaths
15
40
Assists
131
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
L
Fenrir
CR Might
Fenrir
1
16
11
0.41
L
He Bo
CR Zephyr
He Bo
6
13
5
0.65
W
Bellona
Chri_fede_92
Bellona
2
1
28
16
L
Thanatos
3
8
7
0.81
L
Baron Samedi
Cosmic Joker587
Baron Samedi
2
9
7
0.61
W
5
8
31
2.56
W
1
1
29
15.5
W
Sol
12
4
30
6.75
W
Da Ji
34
1
13
40.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,034
Damage
91,717
100,357
Taken
85,766
48,538
Mitigated
62,669
12,241
Healing
19,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,059
4,439
0
328
22,953
14,307
0
14,356
8,597
0
28,011
L
Fenrir
CR Might
Fenrir
17,118
5,924
0
2,664
28,125
11,508
0
12,626
15,499
69
33,507
L
He Bo
CR Zephyr
He Bo
21,765
3,199
0
1,767
19,986
6,536
0
10,974
9,012
52,407
0
W
Bellona
Chri_fede_92
Bellona
9,692
3,459
0
1,547
21,715
15,590
0
10,550
11,165
0
22,632
L
Thanatos
7,872
1,415
0
2,238
14,625
9,900
0
5,626
8,999
0
13,348
L
Baron Samedi
Cosmic Joker587
Baron Samedi
18,220
2,801
3,349
1,895
14,668
6,287
0
7,121
7,547
51,342
0
W
15,210
3,526
5,384
3,868
14,277
7,209
0
8,661
5,616
28,228
0
W
5,421
442
0
0
16,504
20,143
0
9,361
7,143
18,765
0
W
Sol
30,072
14,635
210
8,629
20,937
8,464
0
6,851
13,835
63,946
0
W
Da Ji
31,322
11,871
0
0
12,333
11,263
0
4,631
7,702
0
41,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,817
Gold Earned
67,999
205
Minions Killed
199
4
Camps Cleared
3
911,837
Distance Traveled
993,108
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,249
937
29
2
1
217,811
0
L
Fenrir
10,932
911
23
2
1
212,299
0
L
He Bo
11,832
986
67
6
0
177,786
0
W
Bellona
12,078
1,007
31
3
0
238,879
0
L
Thanatos
10,715
893
8
1
1
127,934
1
L
Baron Samedi
11,089
924
78
7
1
176,007
0
W
Hel
12,189
1,016
37
3
1
149,521
0
W
Ymir
11,704
975
20
2
0
173,837
0
W
Sol
14,260
1,188
87
7
1
191,758
0
W
Da Ji
17,768
1,481
24
2
1
239,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role