Player Matchup

Bellona
Bellona
 
Bellona
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Carthedge
Kukulkan
Level 16
God Stats
3W - 0L
1,453 SR
Queue Stats
114W - 126L
1,266 Elo+
Party 1
Neith
Neith
FuhkYuu420
Neith
Level 7
God Stats
4W - 3L
1,267 SR
Queue Stats
5W - 6L
1,276 Elo+
Party 2
Sylvanus
Sylvanus
Red8Soil
Sylvanus
Level 29
God Stats
18W - 10L
1,501 SR
Queue Stats
343W - 332L
1,339 Elo+
Party 1
Raijin
Raijin
TaNiwMuhu
Raijin
Level 8
God Stats
5W - 8L
1,245 SR
Queue Stats
6W - 9L
1,169 Elo+
Party 2
Team Averages
Level 14
1,393 SR
1,310 Elo+

VS

Team Averages
Level 18
1,452 SR
1,350 Elo+
Discordia
Discordia
ATastyBlunt
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 62L
1,337 Elo+
Party 3
Yemoja
Yemoja
Crazyman5543
Yemoja
Level 26
God Stats
24W - 17L
1,294 SR
Queue Stats
98W - 75L
1,411 Elo+
Solo
Hades
Hades
MoNeYkLiP99
Hades
Level 16
God Stats
4W - 6L
1,411 SR
Queue Stats
25W - 50L
1,194 Elo+
Party 3
Ratatoskr
Ratatoskr
OctobunnyKing
Ratatoskr
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hercules
Hercules
ShackminSupport
Hercules
Level 18
God Stats
5W - 3L
1,557 SR
Queue Stats
30W - 36L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
4 / 7 / 23
15,128
890
10,657
25,642
37,229
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Carthedge
Kukulkan
20
21 / 3 / 16
18,828
1,108
61,899
17,069
10,730
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
20
5 / 5 / 23
15,648
920
20,854
21,323
13,888
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Red8Soil
Sylvanus
20
4 / 5 / 28
16,102
947
9,569
31,014
61,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
TaNiwMuhu
Raijin
20
9 / 5 / 20
16,226
954
22,734
13,831
8,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ATastyBlunt
Discordia
20
3 / 9 / 8
15,077
887
20,406
20,521
8,168
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
20
3 / 0 / 14
17,010
1,001
13,378
16,536
15,429
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
0 / 18 / 17
14,905
877
9,765
35,734
16,060
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ratatoskr
OctobunnyKing
Ratatoskr
20
18 / 15 / 4
19,808
1,165
51,332
36,949
14,610
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
20
1 / 1 / 8
14,412
848
8,432
27,528
23,759
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
76
43
Kills
25
25
Deaths
43
110
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
7
23
2.21
L
Discordia
ATastyBlunt
Discordia
3
9
8
0.78
W
Kukulkan
Carthedge
Kukulkan
21
3
16
9.67
L
Yemoja
3
0
14
10
W
Neith
5
5
23
3.3
L
0
18
17
0.47
L
Ratatoskr
OctobunnyKing
Ratatoskr
18
15
4
1.33
W
Sylvanus
Red8Soil
Sylvanus
4
5
28
3.6
L
Hercules
1
1
8
5
W
Raijin
TaNiwMuhu
Raijin
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,713
Damage
103,313
108,879
Taken
137,268
132,150
Mitigated
78,026
19,823
Healing
35,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,657
1,543
0
2,466
25,642
37,229
0
8,737
16,905
629
18,756
L
Discordia
ATastyBlunt
Discordia
20,406
2,311
0
0
20,521
8,168
0
13,601
6,920
54,495
0
W
Kukulkan
Carthedge
Kukulkan
61,899
7,976
0
0
17,069
10,730
0
7,821
9,248
100,296
0
L
Yemoja
13,378
2,042
9,782
4,497
16,536
15,429
0
12,197
4,339
36,224
0
W
Neith
20,854
12,180
0
762
21,323
13,888
0
9,415
11,908
0
61,578
L
9,765
1,772
335
874
35,734
16,060
0
26,451
9,283
19,022
0
L
Ratatoskr
OctobunnyKing
Ratatoskr
51,332
28,383
0
6,785
36,949
14,610
0
23,276
13,673
0
98,916
W
Sylvanus
Red8Soil
Sylvanus
9,569
1,787
8,240
8,189
31,014
61,719
0
13,350
17,664
16,414
0
L
Hercules
8,432
1,615
1,505
11,246
27,528
23,759
0
19,306
8,222
0
48,682
W
Raijin
TaNiwMuhu
Raijin
22,734
3,633
0
166
13,831
8,584
0
4,226
9,605
59,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,932
Gold Earned
81,212
305
Minions Killed
355
4
Camps Cleared
8
1,303,277
Distance Traveled
1,446,172
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,128
890
14
1
1
282,367
2
L
Discordia
15,077
887
69
4
3
266,673
0
W
Kukulkan
18,828
1,108
91
5
2
260,271
0
L
Yemoja
17,010
1,001
64
4
1
301,949
0
W
Neith
15,648
920
102
6
1
255,691
0
L
Hades
14,905
877
26
2
0
242,161
4
L
Ratatoskr
19,808
1,165
125
7
3
345,510
2
W
Sylvanus
16,102
947
4
0
0
254,439
0
L
Hercules
14,412
848
71
4
1
289,879
0
W
Raijin
16,226
954
94
6
0
250,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role