Player Matchup

Merlin
Merlin
Platinum IV
BaldieBear
Merlin
Platinum IV
Level 132
God Stats
12W - 9L
1,716 SR
Queue Stats
56W - 51L
1,673 MMR
Party 4
Hun Batz
Hun Batz
Platinum IV
EduardoCMZu
Hun Batz
Platinum IV
Level 107
God Stats
12W - 7L
1,799 SR
Queue Stats
585W - 560L
1,629 MMR
Solo
Tyr
Tyr
Platinum IV
PandiCornio04
Tyr
Platinum IV
Level 67
God Stats
3W - 1L
1,871 SR
Queue Stats
8W - 4L
1,740 MMR
Party 1
Rama
Rama
Platinum V
SoberJoe
Rama
Platinum V
Level 149
God Stats
4W - 2L
1,791 SR
Queue Stats
17W - 16L
1,661 MMR
Party 4
Fenrir
Fenrir
Platinum V
evilDvelez
Fenrir
Platinum V
Level 158
God Stats
5W - 6L
1,608 SR
Queue Stats
237W - 226L
1,595 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,757 SR
1,659 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,602 SR
1,630 MMR
Serqet
Serqet
Platinum V
Danhou
Serqet
Platinum V
Level 149
God Stats
8W - 11L
1,883 SR
Queue Stats
432W - 417L
1,638 MMR
Party 3
Izanami
Izanami
Gold II
Jeos03
Izanami
Gold II
Level 100
God Stats
8W - 3L
1,736 SR
Queue Stats
233W - 209L
1,611 MMR
Solo
Fafnir
Fafnir
Platinum IV
Tutupash
Fafnir
Platinum IV
Level 157
God Stats
1W - 1L
1,353 SR
Queue Stats
406W - 386L
1,635 MMR
Party 3
Jormungandr
Jormungandr
Gold I
skinnyfists
Jormungandr
Gold I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 115L
1,690 MMR
Party 2
Hou Yi
Hou Yi
Gold II
theBelga
Hou Yi
Gold II
Level 125
God Stats
7W - 9L
1,538 SR
Queue Stats
211W - 210L
1,574 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BaldieBear
Merlin
20
2 / 3 / 10
16,871
511
13,154
14,798
5,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hun Batz
EduardoCMZu
Hun Batz
20
9 / 7 / 9
19,514
591
20,571
26,035
10,092
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 2 / 10
19,153
580
14,145
28,190
26,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rama
20
6 / 9 / 8
18,568
563
20,969
29,500
11,936
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
evilDvelez
Fenrir
20
4 / 6 / 12
17,719
537
17,001
25,337
31,592
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
YemojaAphroditeHeimdallrThorOdin

VS

Bans
PersephoneXbalanqueAresXing TianKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Danhou
Serqet
20
6 / 6 / 4
15,284
463
24,480
27,614
15,742
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Jeos03
Izanami
20
11 / 11 / 3
17,693
536
27,671
31,238
15,778
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Tutupash
Fafnir
20
2 / 3 / 10
15,391
466
8,103
24,517
31,868
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
skinnyfists
Jormungandr
20
5 / 2 / 5
16,400
497
21,730
20,274
39,388
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
theBelga
Hou Yi
16
3 / 5 / 2
12,542
380
6,991
11,786
4,906
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
27
Kills
27
27
Deaths
27
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
BaldieBear
Merlin
2
3
10
2.33
L
Serqet
Danhou
Serqet
6
6
4
1.33
W
Hun Batz
EduardoCMZu
Hun Batz
9
7
9
1.93
L
Izanami
Jeos03
Izanami
11
11
3
1.14
W
6
2
10
5.5
W
Rama
6
9
8
1.11
L
Fafnir
Tutupash
Fafnir
2
3
10
2.33
W
Fenrir
evilDvelez
Fenrir
4
6
12
1.67
L
Jormungandr
skinnyfists
Jormungandr
5
2
5
3.75
L
Hou Yi
theBelga
Hou Yi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,840
Damage
88,975
123,860
Taken
115,429
85,097
Mitigated
107,682
39,422
Healing
18,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BaldieBear
Merlin
13,154
534
0
1,475
14,798
5,405
1,362
4,261
10,139
112,752
0
L
Serqet
Danhou
Serqet
24,480
3,708
0
5,960
27,614
15,742
987
559
27,055
0
132,639
W
Hun Batz
EduardoCMZu
Hun Batz
20,571
7,702
0
7,922
26,035
10,092
1,745
8,243
16,248
0
149,207
L
Izanami
Jeos03
Izanami
27,671
23,553
0
5,678
31,238
15,778
3,926
2,553
28,685
0
169,380
W
14,145
1,783
0
14,664
28,190
26,072
2,298
7,545
17,903
0
128,411
W
Rama
20,969
16,609
0
11,204
29,500
11,936
4,013
4,886
24,008
0
156,812
L
Fafnir
Tutupash
Fafnir
8,103
1,447
0
3,416
24,517
31,868
363
4,515
20,002
28,720
0
W
Fenrir
evilDvelez
Fenrir
17,001
4,931
0
4,157
25,337
31,592
2,748
6,897
17,906
0
88,072
L
Jormungandr
skinnyfists
Jormungandr
21,730
5,223
0
2,254
20,274
39,388
537
4,881
15,393
121,899
0
L
Hou Yi
theBelga
Hou Yi
6,991
3,712
0
1,536
11,786
4,906
0
646
11,140
0
63,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,825
Gold Earned
77,310
868
Minions Killed
749
0
Camps Cleared
0
3,279,672
Distance Traveled
2,908,605
39
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,871
511
175
5
0
674,269
4
L
Serqet
15,284
463
189
6
0
721,609
9
W
Hun Batz
19,514
591
170
5
0
662,129
11
L
Izanami
17,693
536
246
7
0
544,413
4
W
Tyr
19,153
580
209
6
0
750,478
8
W
Rama
18,568
563
225
7
0
533,060
8
L
Fafnir
15,391
466
18
1
0
696,147
14
W
Fenrir
17,719
537
89
3
0
659,736
8
L
Jormungandr
16,400
497
179
5
0
615,166
6
L
Hou Yi
12,542
380
117
4
0
331,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role