Player Matchup

Janus
Janus
BrolyAwoken
Janus
Level 91
God Stats
2W - 1L
1,511 SR
Queue Stats
134W - 117L
1,610 Elo+
Party 2
Chaac
Chaac
DominoMF
Chaac
Level 147
God Stats
8W - 7L
1,310 SR
Queue Stats
875W - 824L
1,623 Elo+
Solo
Anhur
Anhur
TheRetro
Anhur
Level 114
God Stats
2W - 0L
1,752 SR
Queue Stats
56W - 57L
1,563 Elo+
Solo
Horus
Horus
XxEpicW0LFxX
Horus
Level 129
God Stats
5W - 3L
1,736 SR
Queue Stats
159W - 160L
1,554 Elo+
Solo
Bacchus
Bacchus
iSoulMaster
Bacchus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 80L
1,591 Elo+
Party 2
Team Averages
Level 109
1,562 SR
1,588 Elo+

VS

Team Averages
Level 128
1,551 SR
1,602 Elo+
Sylvanus
Sylvanus
Noctrol
Sylvanus
Level 106
God Stats
1W - 2L
1,737 SR
Queue Stats
67W - 75L
1,556 Elo+
Solo
Sobek
Sobek
PvtParts137
Sobek
Level 117
God Stats
1W - 1L
1,517 SR
Queue Stats
27W - 26L
1,705 Elo+
Party 1
Scylla
Scylla
RobustBanana
Scylla
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 184L
1,587 Elo+
Solo
Awilix
Awilix
SmugFrm410
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 243L
1,573 Elo+
Solo
Chernobog
Chernobog
hobosrule11
Chernobog
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 12
15,784
789
31,150
14,574
5,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
DominoMF
Chaac
20
4 / 6 / 20
13,714
686
27,824
28,855
20,922
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
TheRetro
Anhur
20
10 / 4 / 10
14,274
714
29,948
24,905
10,502
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 6 / 14
11,338
567
6,591
24,889
25,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
iSoulMaster
Bacchus
20
4 / 5 / 18
13,704
685
15,546
25,530
35,057
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Noctrol
Sylvanus
20
2 / 7 / 14
13,039
652
9,030
33,867
36,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 6 / 14
12,832
642
21,529
32,758
32,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Scylla
20
11 / 5 / 12
15,403
770
39,141
17,148
9,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
SmugFrm410
Awilix
17
4 / 7 / 10
11,485
574
13,090
21,264
10,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
hobosrule11
Chernobog
20
3 / 4 / 14
12,043
602
18,459
18,272
10,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
89
29
Kills
25
25
Deaths
29
74
Assists
64
Player
Kills
Deaths
Assists
KDA
W
11
4
12
4.25
W
Chaac
DominoMF
Chaac
4
6
20
2.33
L
Sylvanus
Noctrol
Sylvanus
2
7
14
1.29
L
5
6
14
2
L
Scylla
11
5
12
3.4
L
Awilix
SmugFrm410
Awilix
4
7
10
1.29
W
Anhur
TheRetro
Anhur
10
4
10
3.75
W
0
6
14
1.17
L
Chernobog
hobosrule11
Chernobog
3
4
14
2.5
W
Bacchus
iSoulMaster
Bacchus
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,059
Damage
101,249
118,753
Taken
123,309
97,947
Mitigated
99,666
56,529
Healing
42,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,150
812
3,510
1,796
14,574
5,503
1,147
8,960
5,614
70,315
0
W
Chaac
DominoMF
Chaac
27,824
3,290
3,630
13,158
28,855
20,922
186
18,865
9,990
0
47,044
L
Sylvanus
Noctrol
Sylvanus
9,030
1,714
13,245
8,484
33,867
36,169
136
13,835
20,032
20,575
0
L
21,529
1,255
2,791
8,114
32,758
32,624
0
10,615
22,143
37,357
0
L
Scylla
39,141
1,636
1,407
1,918
17,148
9,353
649
7,376
9,772
67,058
0
L
Awilix
SmugFrm410
Awilix
13,090
5,362
2,357
1,647
21,264
10,996
627
7,530
13,734
0
18,187
W
Anhur
TheRetro
Anhur
29,948
12,273
2,854
2,666
24,905
10,502
4,932
15,403
9,502
0
56,384
W
6,591
2,675
13,730
9,494
24,889
25,963
120
12,751
12,138
0
14,942
L
Chernobog
hobosrule11
Chernobog
18,459
10,360
19
2,831
18,272
10,524
439
7,340
10,932
0
49,447
W
Bacchus
iSoulMaster
Bacchus
15,546
757
2,958
2,733
25,530
35,057
321
13,721
11,809
26,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,814
Gold Earned
64,802
223
Minions Killed
188
0
Camps Cleared
0
1,788,800
Distance Traveled
1,513,421
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,784
789
80
4
0
388,009
0
W
Chaac
13,714
686
55
3
0
362,949
2
L
Sylvanus
13,039
652
8
0
0
256,233
2
L
Sobek
12,832
642
37
2
0
297,845
7
L
Scylla
15,403
770
80
4
0
331,079
0
L
Awilix
11,485
574
18
1
0
324,228
0
W
Anhur
14,274
714
56
3
0
323,688
2
W
Horus
11,338
567
9
0
0
331,860
0
L
Chernobog
12,043
602
45
2
0
304,036
4
W
Bacchus
13,704
685
23
1
0
382,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role