Player Matchup

Ymir
Ymir
Silver IV
Mooooooooove
Ymir
Silver IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,660 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,500 SR
1,660 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,408 SR
1,632 MMR
Hercules
Hercules
Gold IV
Manspread
Hercules
Gold IV
Level 88
God Stats
3W - 4L
1,408 SR
Queue Stats
4W - 8L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 0
19,275
741
17,215
28,340
35,436
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Ah Muzen CabBakasura

VS

Bans
PoseidonUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Manspread
Hercules
20
1 / 3 / 0
17,512
674
20,408
26,995
29,943
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
Manspread
Hercules
1
3
0
0.33
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,215
Damage
20,408
28,340
Taken
26,995
35,436
Mitigated
29,943
17,955
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Manspread
Hercules
20,408
11,312
0
7,379
26,995
29,943
0
17,407
9,588
0
157,659
W
17,215
9,975
0
17,955
28,340
35,436
1,922
288
28,052
204,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,275
Gold Earned
17,512
250
Minions Killed
218
0
Camps Cleared
0
439,307
Distance Traveled
507,548
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
17,512
674
218
8
0
507,548
3
W
Ymir
19,275
741
250
10
0
439,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role