Player Matchup

Aphrodite
Aphrodite
BH-_-SteeL
Aphrodite
Level 18
God Stats
13W - 17L
1,500 SR
Queue Stats
250W - 243L
1,303 Elo+
Party 1
Bakasura
Bakasura
I PharoTD I
Bakasura
Level 25
God Stats
9W - 6L
1,418 SR
Queue Stats
35W - 42L
1,242 Elo+
Solo
Kali
Kali
ToonMonkey_
Kali
Level 17
God Stats
0W - 1L
1,203 SR
Queue Stats
5W - 9L
1,031 Elo+
Solo
Fenrir
Fenrir
elchivoloco-_-08
Fenrir
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
26W - 25L
1,199 Elo+
Party 1
Nu Wa
Nu Wa
greicol_ammy
Nu Wa
Level 28
God Stats
5W - 7L
1,636 SR
Queue Stats
45W - 59L
1,369 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,229 Elo+

VS

Team Averages
Level 22
1,567 SR
1,405 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
4W - 8L
1,500 SR
Queue Stats
249W - 256L
1,411 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
23W - 21L
1,617 SR
Queue Stats
275W - 278L
1,377 Elo+
Party 2
Ra
Ra
Jimmy_almario
Ra
Level 12
God Stats
4W - 8L
1,422 SR
Queue Stats
11W - 17L
1,252 Elo+
Solo
Ratatoskr
Ratatoskr
Xcelgamr
Ratatoskr
Level 25
God Stats
6W - 4L
1,797 SR
Queue Stats
154W - 153L
1,500 Elo+
Solo
Neith
Neith
soyerscauce123
Neith
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BH-_-SteeL
Aphrodite
20
3 / 11 / 12
14,174
457
20,048
31,975
20,557
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
I PharoTD I
Bakasura
20
4 / 11 / 9
15,022
485
13,255
32,293
10,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 7 / 7
17,745
572
15,403
33,092
13,376
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 11 / 8
14,472
467
13,910
32,960
28,839
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 8 / 10
17,314
559
40,668
26,113
15,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
12 / 8 / 17
16,836
543
28,116
35,357
29,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
 
Heimdallr
20
15 / 6 / 10
18,759
605
47,328
30,798
11,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 7 / 6
18,056
582
31,457
26,984
16,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Xcelgamr
Ratatoskr
20
10 / 10 / 14
16,803
542
20,355
30,563
16,143
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 0
9,415
304
288
6,197
1,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
95
34
Kills
48
48
Deaths
34
46
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
8
17
2.56
W
Heimdallr
 
Heimdallr
15
6
10
3.33
L
Aphrodite
BH-_-SteeL
Aphrodite
3
11
12
0.82
L
Bakasura
I PharoTD I
Bakasura
4
11
9
0.77
W
11
7
6
2
L
9
7
7
1.79
W
Ratatoskr
Xcelgamr
Ratatoskr
10
10
14
1.7
L
7
11
8
1
L
11
8
10
2
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,284
Damage
127,544
156,433
Taken
129,899
88,777
Mitigated
74,032
65,808
Healing
49,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
28,116
7,225
0
13,499
35,357
29,349
3,653
18,769
16,581
0
88,727
W
Heimdallr
 
Heimdallr
47,328
23,948
0
10,705
30,798
11,236
1,147
18,896
11,627
0
156,016
L
Aphrodite
BH-_-SteeL
Aphrodite
20,048
2,167
17,806
18,442
31,975
20,557
718
4,358
27,617
71,585
0
L
Bakasura
I PharoTD I
Bakasura
13,255
11,111
1,143
10,244
32,293
10,748
2,760
9,597
22,696
0
73,600
W
31,457
3,148
2,905
12,996
26,984
16,152
6,213
9,287
17,357
148,706
0
L
15,403
10,361
0
8,238
33,092
13,376
1,806
8,099
24,993
0
117,380
W
Ratatoskr
Xcelgamr
Ratatoskr
20,355
5,634
0
8,936
30,563
16,143
2,597
9,440
20,693
0
121,823
L
13,910
3,306
0
2,382
32,960
28,839
919
3,918
29,042
0
56,505
L
40,668
9,131
609
6,944
26,113
15,257
3,703
5,485
20,628
106,380
0
W
288
99
0
0
6,197
1,152
0
4,324
1,873
0
4,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,727
Gold Earned
79,869
567
Minions Killed
653
0
Camps Cleared
0
2,958,202
Distance Traveled
2,231,264
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,836
543
112
4
0
496,216
0
W
Heimdallr
18,759
605
196
6
0
517,176
3
L
Aphrodite
14,174
457
117
4
0
570,278
0
L
Bakasura
15,022
485
91
3
0
574,654
2
W
Ra
18,056
582
203
7
0
532,829
0
L
Kali
17,745
572
169
5
0
624,041
0
W
Ratatoskr
16,803
542
141
5
0
566,314
0
L
Fenrir
14,472
467
68
2
0
624,889
0
L
Nu Wa
17,314
559
122
4
0
564,340
2
W
Neith
9,415
304
1
0
0
118,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role