Player Matchup

Jormungandr
Jormungandr
Hodeipa
Jormungandr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,533 Elo+
Party 2
Merlin
Merlin
IOBAGGG
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,401 Elo+
Solo
Bakasura
Bakasura
Pıka
Bakasura
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 38L
1,506 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,480 Elo+

VS

Team Averages
Level 103
1,558 SR
1,511 Elo+
Thanatos
Thanatos
BlackDigg
Thanatos
Level 102
God Stats
36W - 49L
1,430 SR
Queue Stats
151W - 179L
1,452 Elo+
Party 1
Janus
Janus
PikacAnarhija
Janus
Level 141
God Stats
25W - 18L
1,455 SR
Queue Stats
344W - 362L
1,522 Elo+
Solo
Ymir
Ymir
ResettiQ
Ymir
Level 67
God Stats
4W - 2L
1,790 SR
Queue Stats
181W - 203L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hodeipa
Jormungandr
17
5 / 6 / 6
13,303
665
17,528
22,553
25,801
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
IOBAGGG
Merlin
13
5 / 3 / 2
12,072
604
7,353
7,227
2,383
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Pıka
Bakasura
16
4 / 7 / 7
13,417
671
9,712
17,918
6,038
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackDigg
Thanatos
17
8 / 8 / 6
14,206
710
14,021
16,709
6,099
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 4 / 7
12,747
637
15,408
12,376
4,342
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
17
5 / 2 / 7
14,237
712
9,557
17,157
17,777
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
14
Kills
16
16
Deaths
14
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BlackDigg
Thanatos
8
8
6
1.38
L
Jormungandr
Hodeipa
Jormungandr
5
6
6
1.33
L
Merlin
IOBAGGG
Merlin
5
3
2
2
W
3
4
7
1.63
L
Bakasura
Pıka
Bakasura
4
7
7
1.07
W
Ymir
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,593
Damage
38,986
47,698
Taken
46,242
34,222
Mitigated
28,218
5,905
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BlackDigg
Thanatos
14,021
3,864
0
10,364
16,709
6,099
2,270
7,085
8,650
0
55,796
L
Jormungandr
Hodeipa
Jormungandr
17,528
2,501
595
2,120
22,553
25,801
0
10,444
12,109
59,698
0
L
Merlin
IOBAGGG
Merlin
7,353
720
0
1,118
7,227
2,383
0
4,241
2,986
39,919
0
W
15,408
769
0
3,009
12,376
4,342
165
6,645
5,521
85,236
0
L
Bakasura
Pıka
Bakasura
9,712
7,163
0
2,072
17,918
6,038
825
9,969
7,949
0
42,823
W
Ymir
9,557
1,235
498
998
17,157
17,777
834
11,171
5,404
24,097
973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,792
Gold Earned
41,190
190
Minions Killed
186
0
Camps Cleared
0
862,729
Distance Traveled
1,046,694
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,206
710
57
3
0
327,775
3
L
Jormungandr
13,303
665
74
4
0
314,808
0
L
Merlin
12,072
604
44
2
0
191,574
4
W
Janus
12,747
637
102
5
0
367,995
3
L
Bakasura
13,417
671
72
4
0
356,347
4
W
Ymir
14,237
712
27
1
0
350,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role