Player Matchup

Mercury
Mercury
 
Mercury
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Butterknight105
Bacchus
Level 95
God Stats
1W - 1L
1,827 SR
Queue Stats
14W - 10L
1,596 Elo+
Party 1
Tyr
Tyr
bootsBrasil16
Tyr
Level 109
God Stats
3W - 3L
1,824 SR
Queue Stats
85W - 71L
1,575 Elo+
Solo
Cerberus
Cerberus
thunderbutt008
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,500 Elo+
Solo
Team Averages
Level 114
1,630 SR
1,534 Elo+

VS

Team Averages
Level 124
1,656 SR
1,553 Elo+
Fenrir
Fenrir
Ali_Anime
Fenrir
Level 138
God Stats
3W - 3L
1,718 SR
Queue Stats
299W - 300L
1,530 Elo+
Party 2
Zeus
Zeus
AntMan5292
Zeus
Level 125
God Stats
40W - 18L
1,774 SR
Queue Stats
92W - 88L
1,521 Elo+
Solo
Ganesha
Ganesha
HelsToes
Ganesha
Level 107
God Stats
11W - 13L
1,607 SR
Queue Stats
315W - 311L
1,494 Elo+
Party 2
Hel
Hel
JC_EWPIRICO
Hel
Level 146
God Stats
12W - 9L
1,680 SR
Queue Stats
467W - 481L
1,550 Elo+
Solo
Anhur
Anhur
Shmaccin
Anhur
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 105L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 2 / 2
7,091
591
6,436
8,088
2,557
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
 
Jing Wei
12
1 / 4 / 2
6,744
562
2,204
7,727
2,118
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 4
5,959
497
3,920
6,706
3,379
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 5 / 1
6,140
512
2,866
10,012
4,441
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
6
0 / 8 / 2
4,637
386
723
7,250
2,147

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ali_Anime
Fenrir
12
5 / 1 / 2
7,795
650
7,132
8,860
3,566
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 3
8,409
701
10,476
3,020
978
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
HelsToes
Ganesha
10
0 / 2 / 10
7,202
600
2,495
6,093
3,340
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 0 / 2
7,558
630
5,555
4,858
4,349
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Shmaccin
Anhur
10
6 / 4 / 0
6,998
583
3,513
5,679
1,868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
20
20
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
2
2
2.5
L
Jing Wei
 
Jing Wei
1
4
2
0.5
W
Fenrir
Ali_Anime
Fenrir
5
1
2
6
W
7
0
3
8.5
L
1
1
4
3
W
Ganesha
HelsToes
Ganesha
0
2
10
2.5
W
2
0
2
3
W
Anhur
Shmaccin
Anhur
6
4
0
1.5
L
1
5
1
0.3
L
Cerberus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,149
Damage
29,171
39,783
Taken
28,510
14,642
Mitigated
14,101
8,696
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,436
3,384
0
1,761
8,088
2,557
0
4,311
3,777
0
33,719
L
Jing Wei
 
Jing Wei
2,204
1,630
0
2,441
7,727
2,118
0
2,147
5,580
0
44,591
W
Fenrir
Ali_Anime
Fenrir
7,132
1,982
0
3,148
8,860
3,566
0
542
8,318
0
43,529
W
10,476
1,194
0
1,692
3,020
978
342
63
2,957
53,009
0
L
3,920
530
0
578
6,706
3,379
34
2,546
4,160
14,937
0
W
Ganesha
HelsToes
Ganesha
2,495
217
294
1,346
6,093
3,340
407
1,853
4,240
22,208
0
W
5,555
2,115
550
4,169
4,858
4,349
258
0
4,858
39,834
0
W
Anhur
Shmaccin
Anhur
3,513
2,000
0
454
5,679
1,868
1,631
2,185
3,494
0
23,487
L
2,866
88
0
3,758
10,012
4,441
0
5,991
4,021
0
26,628
L
Cerberus
723
198
0
158
7,250
2,147
0
3,531
3,719
4,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
37,962
215
Minions Killed
338
0
Camps Cleared
0
1,142,860
Distance Traveled
1,093,999
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,091
591
69
6
0
285,224
1
L
Jing Wei
6,744
562
86
7
0
225,121
2
W
Fenrir
7,795
650
79
7
0
253,972
2
W
Zeus
8,409
701
93
8
0
233,874
3
L
Bacchus
5,959
497
13
1
0
226,995
0
W
Ganesha
7,202
600
17
1
0
199,204
2
W
Hel
7,558
630
78
7
0
225,169
0
W
Anhur
6,998
583
71
6
0
181,780
0
L
Tyr
6,140
512
42
4
0
198,661
0
L
Cerberus
4,637
386
5
0
0
206,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role