Player Matchup

Fenrir
Fenrir
Silver IV
LNT Nobbles
Fenrir
Silver IV
Level 100
God Stats
2W - 4L
1,228 SR
Queue Stats
17W - 16L
1,269 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,228 SR
1,269 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 34
1,663 SR
1,190 MMR
Jormungandr
Jormungandr
Bronze III
cookiecrusher16
Jormungandr
Bronze III
Level 34
God Stats
0W - 2L
1,663 SR
Queue Stats
0W - 2L
1,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
5 / 3 / 0
14,458
723
16,810
24,730
18,976
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
HeimdallrYmirUllrAnubisAh Muzen Cab

VS

Bans
HelSkadiMulanKaliChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
cookiecrusher16
Jormungandr
20
3 / 5 / 0
14,586
729
19,215
21,457
15,429
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
3
0
1.67
L
Jormungandr
cookiecrusher16
Jormungandr
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,810
Damage
19,215
24,730
Taken
21,457
18,976
Mitigated
15,429
6,372
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,810
5,640
0
6,372
24,730
18,976
3,103
19,275
5,455
0
80,659
L
Jormungandr
cookiecrusher16
Jormungandr
19,215
6,885
0
3,666
21,457
15,429
512
106
21,351
123,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,458
Gold Earned
14,586
121
Minions Killed
158
0
Camps Cleared
0
360,597
Distance Traveled
349,283
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,458
723
121
6
0
360,597
0
L
Jormungandr
14,586
729
158
8
0
349,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role