Player Matchup

Chaac
Chaac
Hung_lyk-a-Hippo
Chaac
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
28W - 28L
1,320 Elo+
Party 2
Vulcan
Vulcan
KingpinCole9
Vulcan
Level 67
God Stats
5W - 3L
1,582 SR
Queue Stats
118W - 128L
1,324 Elo+
Party 2
Baron Samedi
Baron Samedi
Minato19042
Baron Samedi
Level 127
God Stats
11W - 11L
1,246 SR
Queue Stats
149W - 180L
1,455 Elo+
Solo
Team Averages
Level 74
1,443 SR
1,366 Elo+

VS

Team Averages
Level 42
1,448 SR
1,444 Elo+
Kukulkan
Kukulkan
Alextoy08
Kukulkan
Level 87
God Stats
8W - 6L
1,601 SR
Queue Stats
201W - 187L
1,542 Elo+
Party 1
Neith
Neith
ChArLiNuX4
Neith
Level 13
God Stats
9W - 12L
1,528 SR
Queue Stats
21W - 24L
1,386 Elo+
Party 1
Sobek
Sobek
Rulorn4
Sobek
Level 27
God Stats
6W - 7L
1,214 SR
Queue Stats
70W - 54L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
10,320
645
6,170
11,986
8,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
15
8 / 2 / 5
11,187
699
10,642
6,789
3,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Minato19042
Baron Samedi
15
4 / 0 / 10
10,669
667
14,373
12,867
6,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alextoy08
Kukulkan
13
3 / 5 / 1
10,183
636
10,015
9,524
3,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
12
1 / 5 / 4
9,274
580
4,510
10,629
3,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Rulorn4
Sobek
12
1 / 6 / 3
8,910
557
2,452
14,563
22,508
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
5
5
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alextoy08
Kukulkan
3
5
1
0.7
L
Neith
1
5
4
0.6
W
4
3
9
2.83
W
Vulcan
8
2
5
5.25
W
Baron Samedi
Minato19042
Baron Samedi
4
0
10
9
L
Sobek
Rulorn4
Sobek
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,185
Damage
16,977
31,642
Taken
34,716
17,802
Mitigated
29,866
12,954
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alextoy08
Kukulkan
10,015
829
0
2,058
9,524
3,574
0
7,000
2,524
62,579
0
L
Neith
4,510
2,197
0
42
10,629
3,784
0
8,812
1,817
0
21,177
W
6,170
908
0
1,828
11,986
8,715
360
4,578
7,408
635
24,433
W
Vulcan
10,642
2,459
0
337
6,789
3,003
950
2,987
3,802
41,218
0
W
Baron Samedi
Minato19042
Baron Samedi
14,373
910
2,288
8,501
12,867
6,084
853
4,974
7,893
58,096
0
L
Sobek
Rulorn4
Sobek
2,452
206
0
240
14,563
22,508
0
9,657
4,906
6,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
28,367
147
Minions Killed
164
0
Camps Cleared
0
838,226
Distance Traveled
735,421
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,183
636
114
7
0
232,998
3
L
Neith
9,274
580
42
3
0
264,384
0
W
Chaac
10,320
645
30
2
0
274,837
0
W
Vulcan
11,187
699
69
4
0
297,105
0
W
Baron Samedi
10,669
667
48
3
0
266,284
2
L
Sobek
8,910
557
8
1
0
238,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role