Player Matchup

Agni
Agni
DragonGris12
Agni
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,820 Elo+
Solo
Horus
Horus
F0RASTEIR0
Horus
Level 160
God Stats
5W - 4L
1,526 SR
Queue Stats
224W - 151L
1,607 Elo+
Solo
Rama
Rama
Tanaka75
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 95L
1,160 Elo+
Solo
Team Averages
Level 110
1,509 SR
1,529 Elo+

VS

Team Averages
Level 19
1,714 SR
1,618 Elo+
Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Lenn1Lennard
Anubis
Level 11
God Stats
2W - 0L
1,883 SR
Queue Stats
11W - 3L
1,865 Elo+
Solo
Sun Wukong
Sun Wukong
Mahalilla
Sun Wukong
Level 28
God Stats
12W - 6L
1,760 SR
Queue Stats
19W - 12L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 8 / 3
12,177
716
20,893
13,565
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
15
4 / 5 / 6
11,661
686
13,005
20,251
16,684
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
11
0 / 11 / 7
9,312
548
1,488
13,262
2,926

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
8 / 5 / 7
12,766
751
10,404
17,541
7,023
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
17
10 / 4 / 11
13,183
775
17,759
17,620
8,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Mahalilla
Sun Wukong
14
6 / 4 / 13
12,137
714
9,024
14,110
12,703
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
13
Kills
24
24
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
5
7
2.3
L
9
8
3
1.31
L
Horus
4
5
6
1.4
W
Anubis
10
4
11
3.88
W
Sun Wukong
Mahalilla
Sun Wukong
6
4
13
3.13
L
Rama
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,386
Damage
37,187
47,078
Taken
49,271
23,115
Mitigated
28,018
3,222
Healing
24,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,404
7,703
506
8,880
17,541
7,023
1,455
7,605
9,936
0
58,411
L
20,893
1,010
0
50
13,565
3,505
200
6,009
7,431
61,217
0
L
Horus
13,005
4,547
513
2,659
20,251
16,684
264
6,946
12,078
19,444
29,736
W
Anubis
17,759
1,612
0
10,891
17,620
8,292
1,035
9,156
8,464
71,956
0
W
Sun Wukong
Mahalilla
Sun Wukong
9,024
3,246
0
4,184
14,110
12,703
326
9,184
4,926
0
31,061
L
Rama
1,488
1,066
0
0
13,262
2,926
0
4,860
7,964
0
6,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
38,086
143
Minions Killed
218
0
Camps Cleared
0
719,718
Distance Traveled
889,471
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,766
751
89
5
0
318,136
1
L
Agni
12,177
716
69
4
0
251,452
1
L
Horus
11,661
686
65
4
0
269,021
2
W
Anubis
13,183
775
103
6
0
257,411
4
W
Sun Wukong
12,137
714
26
2
0
313,924
3
L
Rama
9,312
548
9
1
0
199,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role