Player Matchup

Geb
Geb
Chibr4x_Tendax
Geb
Level 28
God Stats
15W - 16L
1,576 SR
Queue Stats
57W - 62L
1,515 Elo+
Party 1
Nemesis
Nemesis
Heis3nbur39200
Nemesis
Level 25
God Stats
5W - 3L
1,716 SR
Queue Stats
34W - 35L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
alemuta96py
Jing Wei
Level 29
God Stats
1W - 1L
1,502 SR
Queue Stats
43W - 41L
1,311 Elo+
Solo
Baron Samedi
Baron Samedi
mofidaniel
Baron Samedi
Level 29
God Stats
2W - 4L
1,611 SR
Queue Stats
44W - 45L
1,403 Elo+
Solo
Pele
Pele
yolooBinks
Pele
Level 29
God Stats
11W - 6L
1,887 SR
Queue Stats
53W - 60L
1,520 Elo+
Party 1
Team Averages
Level 28
1,659 SR
1,452 Elo+

VS

Team Averages
Level 20
1,430 SR
1,483 Elo+
Da Ji
Da Ji
 
Da Ji
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 15
God Stats
14W - 11L
1,702 SR
Queue Stats
20W - 19L
1,633 Elo+
Solo
Artemis
Artemis
Legendd-VxctoorZ
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 85L
1,315 Elo+
Party 2
Ullr
Ullr
danilomon306
Ullr
Level 16
God Stats
2W - 3L
1,302 SR
Queue Stats
73W - 83L
1,484 Elo+
Party 2
Ra
Ra
persiguismo1
Ra
Level 46
God Stats
4W - 5L
1,146 SR
Queue Stats
44W - 52L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,621
604
1,217
3,322
1,120
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes

Shoes

+6%
Movement Speed

8
2 / 0 / 0
4,559
760
1,346
2,236
1,963
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jing Wei
alemuta96py
Jing Wei
5
0 / 2 / 1
3,618
603
1,060
2,320
569
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
mofidaniel
Baron Samedi
8
3 / 0 / 0
4,765
794
1,569
1,204
416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 0 / 1
4,477
746
1,552
2,822
625
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 3 / 0
3,211
535
1,347
3,423
978
Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fenrir
 
Fenrir
3
0 / 2 / 1
3,220
537
377
2,542
558
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 1 / 0
2,862
477
168
618
113
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
2 / 1 / 2
3,923
654
2,883
2,542
639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
2 / 1 / 1
3,764
627
1,692
2,673
552
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
4
4
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
3
0
0
L
Fenrir
 
Fenrir
0
2
1
0.25
W
0
2
1
0.25
W
2
0
0
2
L
0
1
0
0
W
Jing Wei
alemuta96py
Jing Wei
0
2
1
0.25
L
2
1
2
3
W
Baron Samedi
mofidaniel
Baron Samedi
3
0
0
3
L
2
1
1
2.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,744
Damage
6,467
11,904
Taken
11,798
4,693
Mitigated
2,840
4,755
Healing
1,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,347
456
0
222
3,423
978
0
1,353
2,070
0
6,602
L
Fenrir
 
Fenrir
377
213
0
0
2,542
558
0
216
2,326
0
8,045
W
1,217
252
186
837
3,322
1,120
0
512
2,810
3,864
0
W
1,346
843
0
1,191
2,236
1,963
484
0
2,236
0
13,606
L
168
45
0
0
618
113
0
0
618
0
1,946
W
Jing Wei
alemuta96py
Jing Wei
1,060
701
0
420
2,320
569
0
923
1,397
0
8,872
L
2,883
1,557
0
250
2,542
639
0
790
1,752
0
8,246
W
Baron Samedi
mofidaniel
Baron Samedi
1,569
476
0
489
1,204
416
1,452
0
1,204
19,627
0
L
1,692
196
630
880
2,673
552
0
427
2,246
10,072
0
W
1,552
541
0
1,632
2,822
625
0
257
2,565
0
14,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,040
Gold Earned
16,980
116
Minions Killed
65
0
Camps Cleared
0
610,796
Distance Traveled
502,824
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,211
535
11
2
0
113,380
0
L
Fenrir
3,220
537
16
3
0
93,544
0
W
Geb
3,621
604
4
1
0
108,894
1
W
Nemesis
4,559
760
27
5
0
104,510
0
L
Artemis
2,862
477
2
0
0
39,125
0
W
Jing Wei
3,618
603
17
3
0
126,071
2
L
Ullr
3,923
654
14
2
0
118,527
0
W
Baron Samedi
4,765
794
38
6
0
116,492
1
L
Ra
3,764
627
22
4
0
138,248
0
W
Pele
4,477
746
30
5
0
154,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role