Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DVD_CRAZZY9080
Cabrakan
Level 75
God Stats
14W - 22L
1,223 SR
Queue Stats
113W - 116L
1,443 Elo+
Party 3
Sol
Sol
ObliviousHusky
Sol
Level 157
God Stats
6W - 6L
1,817 SR
Queue Stats
121W - 115L
1,564 Elo+
Party 1
Anubis
Anubis
Zhinks-
Anubis
Level 155
God Stats
2W - 1L
1,988 SR
Queue Stats
169W - 178L
1,579 Elo+
Party 3
Ratatoskr
Ratatoskr
aBitOfVENOM
Ratatoskr
Level 92
God Stats
1W - 0L
1,681 SR
Queue Stats
26W - 29L
1,530 Elo+
Solo
Team Averages
Level 128
1,642 SR
1,523 Elo+

VS

Team Averages
Level 79
1,707 SR
1,655 Elo+
Kuzenbo
Kuzenbo
ChaosControl45
Kuzenbo
Level 158
God Stats
26W - 25L
1,740 SR
Queue Stats
440W - 444L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
MoistBuck
Kukulkan
Level 29
God Stats
1W - 1L
1,778 SR
Queue Stats
95W - 56L
1,935 Elo+
Solo
Scylla
Scylla
Nysllury
Scylla
Level 49
God Stats
1W - 3L
1,848 SR
Queue Stats
56W - 44L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
Onitheking
Heimdallr
Level 28
God Stats
0W - 1L
1,422 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Horus
Horus
zOctaves
Horus
Level 133
God Stats
2W - 2L
1,745 SR
Queue Stats
3W - 3L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
15 / 3 / 9
20,474
787
32,960
24,069
9,165
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
20
5 / 8 / 13
18,808
723
10,345
34,745
42,738
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 2 / 17
19,547
752
19,837
25,049
8,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Zhinks-
Anubis
20
7 / 6 / 6
18,419
708
24,128
28,083
14,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ratatoskr
aBitOfVENOM
Ratatoskr
20
4 / 9 / 15
17,945
690
11,769
23,341
12,559
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 17
19,218
739
24,154
34,026
40,902
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
MoistBuck
Kukulkan
20
9 / 2 / 6
21,195
815
32,212
22,343
8,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Nysllury
Scylla
20
10 / 8 / 8
19,539
752
17,961
19,266
5,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Onitheking
Heimdallr
17
1 / 7 / 5
12,953
498
11,021
12,441
3,356
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Horus
zOctaves
Horus
19
2 / 13 / 13
14,617
562
16,216
26,024
23,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
77
36
Kills
28
28
Deaths
36
60
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
15
3
9
6.5
L
6
6
17
2.42
W
Cabrakan
5
8
13
1.44
L
Kukulkan
MoistBuck
Kukulkan
9
2
6
6
L
Scylla
Nysllury
Scylla
10
8
8
1.75
W
5
2
17
6.75
L
Heimdallr
Onitheking
Heimdallr
1
7
5
0.5
W
Anubis
Zhinks-
Anubis
7
6
6
1.67
W
Ratatoskr
aBitOfVENOM
Ratatoskr
4
9
15
1.28
L
Horus
zOctaves
Horus
2
13
13
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,039
Damage
101,564
135,287
Taken
114,100
87,805
Mitigated
80,747
53,794
Healing
22,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
32,960
12,933
1,981
10,030
24,069
9,165
3,071
12,097
11,972
0
123,493
L
24,154
5,594
0
4,228
34,026
40,902
1
14,370
19,116
50,928
2,012
W
Cabrakan
10,345
977
1,462
9,448
34,745
42,738
477
19,293
15,452
39,029
0
L
Kukulkan
MoistBuck
Kukulkan
32,212
885
0
10,570
22,343
8,000
679
12,765
9,470
175,777
0
L
Scylla
Nysllury
Scylla
17,961
990
0
0
19,266
5,425
0
10,494
8,718
64,158
0
W
19,837
3,699
135
12,661
25,049
8,825
4,727
14,460
10,589
102,868
0
L
Heimdallr
Onitheking
Heimdallr
11,021
4,131
621
768
12,441
3,356
0
6,031
6,410
0
25,277
W
Anubis
Zhinks-
Anubis
24,128
370
570
14,188
28,083
14,518
615
18,375
9,708
104,827
0
W
Ratatoskr
aBitOfVENOM
Ratatoskr
11,769
3,354
0
3,319
23,341
12,559
1,885
10,001
13,340
0
42,251
L
Horus
zOctaves
Horus
16,216
7,563
2,489
3,664
26,024
23,064
0
10,484
15,223
0
34,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,193
Gold Earned
87,522
646
Minions Killed
553
7
Camps Cleared
9
2,322,842
Distance Traveled
1,979,752
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
20,474
787
166
6
0
447,675
7
L
Kuzenbo
19,218
739
48
2
1
461,833
0
W
Cabrakan
18,808
723
56
2
1
481,642
0
L
Kukulkan
21,195
815
331
13
4
525,709
6
L
Scylla
19,539
752
97
4
2
439,895
4
W
Sol
19,547
752
181
7
3
488,666
6
L
Heimdallr
12,953
498
41
2
0
241,694
0
W
Anubis
18,419
708
179
7
1
412,085
1
W
Ratatoskr
17,945
690
64
2
2
492,774
5
L
Horus
14,617
562
36
1
2
310,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role