Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Dines SATFW
Xbalanque
Gold V
Level 63
God Stats
11W - 9L
1,732 SR
Queue Stats
111W - 111L
1,309 MMR
Solo
Discordia
Discordia
Gold IV
just_lay_down100
Discordia
Gold IV
Level 102
God Stats
3W - 3L
1,639 SR
Queue Stats
20W - 24L
1,356 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,624 SR
1,388 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,672 SR
1,395 MMR
Achilles
Achilles
Gold III
CastleWulf
Achilles
Gold III
Level 79
God Stats
16W - 8L
1,821 SR
Queue Stats
106W - 97L
1,442 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Intim1dator
Cernunnos
Gold IV
Level 127
God Stats
25W - 26L
1,583 SR
Queue Stats
310W - 286L
1,358 MMR
Solo
Ra
Ra
Gold V
franechenique2
Ra
Gold V
Level 127
God Stats
3W - 1L
1,611 SR
Queue Stats
63W - 67L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 4 / 6
10,057
629
7,994
18,236
12,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Dines SATFW
Xbalanque
14
4 / 5 / 1
10,166
635
12,750
10,527
3,996
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
13
3 / 2 / 3
9,762
610
12,156
8,272
2,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusAphroditeKumbhakarnaBacchusChaac

VS

Bans
KukulkanMedusaSkadiHou YiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CastleWulf
Achilles
15
6 / 0 / 4
11,271
704
13,147
17,262
22,714
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
Intim1dator
Cernunnos
14
5 / 2 / 6
11,052
691
9,701
13,086
5,938
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 6
9,621
601
6,784
10,405
3,627
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
11
11
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
6
0.75
W
Achilles
CastleWulf
Achilles
6
0
4
8
L
Xbalanque
Dines SATFW
Xbalanque
4
5
1
0.9
W
Cernunnos
Intim1dator
Cernunnos
5
2
6
4
W
0
5
6
0.6
L
Discordia
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,900
Damage
29,632
37,035
Taken
40,753
19,444
Mitigated
32,279
6,924
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,994
517
0
3,180
18,236
12,698
445
3,245
14,991
23,919
0
W
Achilles
CastleWulf
Achilles
13,147
3,967
0
7,805
17,262
22,714
254
9,165
8,097
0
35,133
L
Xbalanque
Dines SATFW
Xbalanque
12,750
4,099
0
1,875
10,527
3,996
0
2,754
7,773
0
54,908
W
Cernunnos
Intim1dator
Cernunnos
9,701
3,788
0
4,259
13,086
5,938
2,483
6,328
6,758
0
49,372
W
6,784
313
2,255
2,941
10,405
3,627
0
4,985
5,420
54,853
0
L
Discordia
12,156
475
609
1,260
8,272
2,750
686
845
7,427
47,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
31,944
171
Minions Killed
178
0
Camps Cleared
0
823,593
Distance Traveled
801,204
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,057
629
32
2
0
274,033
2
W
Achilles
11,271
704
39
2
0
309,930
4
L
Xbalanque
10,166
635
79
5
0
264,968
4
W
Cernunnos
11,052
691
77
5
0
271,788
1
W
Ra
9,621
601
62
4
0
219,486
1
L
Discordia
9,762
610
60
4
0
284,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role