Player Matchup

Nemesis
Nemesis
Aboarable
Nemesis
Level 119
God Stats
1W - 2L
1,556 SR
Queue Stats
41W - 54L
1,344 Elo+
Party 1
Sobek
Sobek
IsThisGamzes
Sobek
Level 29
God Stats
27W - 14L
1,561 SR
Queue Stats
392W - 334L
1,360 Elo+
Solo
Ah Puch
Ah Puch
lleub
Ah Puch
Level 23
God Stats
3W - 5L
1,613 SR
Queue Stats
34W - 50L
1,301 Elo+
Party 1
Team Averages
Level 57
1,577 SR
1,335 Elo+

VS

Team Averages
Level 70
1,645 SR
1,376 Elo+
Baron Samedi
Baron Samedi
Darck-azrael
Baron Samedi
Level 97
God Stats
93W - 68L
1,632 SR
Queue Stats
212W - 222L
1,432 Elo+
Solo
Bakasura
Bakasura
GlobalCrayon580
Bakasura
Level 26
God Stats
11W - 6L
1,982 SR
Queue Stats
57W - 70L
1,319 Elo+
Solo
Erlang Shen
Erlang Shen
TheSoulers
Erlang Shen
Level 87
God Stats
5W - 9L
1,322 SR
Queue Stats
103W - 100L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aboarable
Nemesis
10
2 / 5 / 2
7,170
652
5,370
9,511
2,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 4 / 5
7,763
706
5,854
12,460
10,889
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
lleub
Ah Puch
10
3 / 7 / 3
7,445
677
7,825
7,772
2,128
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darck-azrael
Baron Samedi
12
8 / 0 / 6
9,024
820
9,091
5,770
2,491
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
10
4 / 6 / 7
8,111
737
5,922
10,177
3,545
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
TheSoulers
Erlang Shen
12
4 / 0 / 12
8,533
776
9,026
9,669
6,858
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
16
16
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aboarable
Nemesis
2
5
2
0.6
W
Baron Samedi
Darck-azrael
Baron Samedi
8
0
6
11
W
Bakasura
4
6
7
1.25
L
1
4
5
0.88
W
Erlang Shen
TheSoulers
Erlang Shen
4
0
12
10
L
Ah Puch
lleub
Ah Puch
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
24,039
29,743
Taken
25,616
15,844
Mitigated
12,894
3,696
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aboarable
Nemesis
5,370
1,964
0
690
9,511
2,827
0
2,963
6,428
0
31,013
W
Baron Samedi
Darck-azrael
Baron Samedi
9,091
451
2,373
4,338
5,770
2,491
0
2,736
3,034
35,960
0
W
Bakasura
5,922
4,815
0
2,066
10,177
3,545
380
5,730
4,447
0
16,859
L
5,854
91
273
2,178
12,460
10,889
0
4,782
7,458
16,248
0
W
Erlang Shen
TheSoulers
Erlang Shen
9,026
3,500
0
3,835
9,669
6,858
480
5,237
4,432
0
21,681
L
Ah Puch
lleub
Ah Puch
7,825
1,083
0
555
7,772
2,128
0
1,423
6,011
27,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,378
Gold Earned
25,668
117
Minions Killed
113
0
Camps Cleared
0
533,463
Distance Traveled
583,743
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,170
652
52
5
0
195,456
0
W
Baron Samedi
9,024
820
47
4
0
172,555
4
W
Bakasura
8,111
737
36
3
0
198,061
1
L
Sobek
7,763
706
20
2
0
194,081
0
W
Erlang Shen
8,533
776
30
3
0
213,127
2
L
Ah Puch
7,445
677
45
4
0
143,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role