Player Matchup

Nemesis
Nemesis
Diablo3S2000
Nemesis
Level 18
God Stats
1W - 3L
1,462 SR
Queue Stats
12W - 41L
940 Elo+
Party 2
Kukulkan
Kukulkan
Iuliiana
Kukulkan
Level 18
God Stats
11W - 21L
1,377 SR
Queue Stats
15W - 41L
1,070 Elo+
Party 2
Medusa
Medusa
philou-chka
Medusa
Level 22
God Stats
6W - 6L
1,565 SR
Queue Stats
63W - 74L
1,374 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,128 Elo+

VS

Team Averages
Level 31
1,557 SR
1,187 Elo+
Fenrir
Fenrir
EmirCarpet69
Fenrir
Level 27
God Stats
3W - 3L
1,502 SR
Queue Stats
79W - 70L
1,524 Elo+
Solo
Janus
Janus
ExKilleur70
Janus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,034 Elo+
Party 1
Sun Wukong
Sun Wukong
stuart17302
Sun Wukong
Level 10
God Stats
8W - 4L
1,669 SR
Queue Stats
22W - 19L
1,003 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Diablo3S2000
Nemesis
12
3 / 12 / 4
10,076
672
4,880
14,576
5,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Iuliiana
Kukulkan
12
2 / 6 / 4
9,464
631
7,618
12,591
6,573
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
12
2 / 8 / 5
9,262
617
11,575
13,967
5,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
12 / 6 / 7
12,165
811
14,356
15,783
6,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
12 / 1 / 11
12,322
821
14,319
8,315
2,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
stuart17302
Sun Wukong
13
2 / 0 / 15
10,327
688
7,179
9,774
13,111
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
7
Kills
26
26
Deaths
7
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Diablo3S2000
Nemesis
3
12
4
0.42
W
Fenrir
12
6
7
2.58
W
12
1
11
17.5
L
Kukulkan
Iuliiana
Kukulkan
2
6
4
0.67
L
Medusa
2
8
5
0.56
W
Sun Wukong
stuart17302
Sun Wukong
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
35,854
41,134
Taken
33,872
17,233
Mitigated
22,825
1,990
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Diablo3S2000
Nemesis
4,880
1,850
0
758
14,576
5,658
0
3,900
10,676
0
9,792
W
Fenrir
14,356
5,329
0
5,872
15,783
6,858
910
2,864
12,919
0
50,113
W
14,319
461
489
887
8,315
2,856
1,653
1,805
6,510
55,929
0
L
Kukulkan
Iuliiana
Kukulkan
7,618
730
0
1,232
12,591
6,573
0
5,425
7,166
38,073
0
L
Medusa
11,575
5,109
0
0
13,967
5,002
0
5,006
8,961
0
41,302
W
Sun Wukong
stuart17302
Sun Wukong
7,179
1,288
0
436
9,774
13,111
146
3,017
6,757
0
21,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
34,814
119
Minions Killed
157
0
Camps Cleared
0
600,472
Distance Traveled
757,507
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,076
672
14
1
0
203,063
0
W
Fenrir
12,165
811
57
4
0
229,272
3
W
Janus
12,322
821
85
6
0
270,253
4
L
Kukulkan
9,464
631
62
4
0
191,586
2
L
Medusa
9,262
617
43
3
0
205,823
3
W
Sun Wukong
10,327
688
15
1
0
257,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role