Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 7
God Stats
2W - 2L
1,103 SR
Queue Stats
165W - 150L
1,500 Elo+
Party 1
Athena
Athena
ShackledPanda14
Athena
Level 26
God Stats
0W - 1L
1,079 SR
Queue Stats
29W - 27L
1,500 Elo+
Party 1
Medusa
Medusa
monstergearbox2
Medusa
Level 14
God Stats
1W - 2L
1,281 SR
Queue Stats
89W - 67L
1,313 Elo+
Party 1
Team Averages
Level 16
1,154 SR
1,438 Elo+

VS

Team Averages
Level 44
1,520 SR
1,510 Elo+
Cupid
Cupid
DINEROO_CAPALOT
Cupid
Level 23
God Stats
6W - 8L
1,639 SR
Queue Stats
38W - 50L
1,470 Elo+
Party 2
Xing Tian
Xing Tian
JohnnyQuest777
Xing Tian
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,632 Elo+
Party 2
Hel
Hel
smiledog24
Hel
Level 29
God Stats
3W - 2L
1,420 SR
Queue Stats
74W - 45L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 7 / 2
6,996
583
4,485
9,571
3,464
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 2
7,636
636
4,163
15,954
14,103
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 6 / 0
7,563
630
8,082
11,157
3,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 13
9,261
772
10,717
8,895
3,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
JohnnyQuest777
Xing Tian
13
7 / 1 / 11
10,291
858
5,959
10,235
10,173
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
8 / 0 / 11
9,779
815
10,189
7,659
2,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
2
Kills
19
19
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
7
2
0.14
W
4
1
13
10.5
W
Xing Tian
JohnnyQuest777
Xing Tian
7
1
11
12.5
L
0
6
2
0.17
L
2
6
0
0.33
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,730
Damage
26,865
36,682
Taken
26,789
21,499
Mitigated
16,678
1,560
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,485
1,037
0
202
9,571
3,464
0
4,160
5,411
0
13,926
W
10,717
5,435
315
3,182
8,895
3,574
1,735
1,894
7,001
0
48,529
W
Xing Tian
JohnnyQuest777
Xing Tian
5,959
224
1,065
751
10,235
10,173
217
1,405
8,830
17,215
0
L
4,163
1,391
436
922
15,954
14,103
88
7,051
8,903
14,383
0
L
8,082
3,873
0
0
11,157
3,932
27
4,977
6,180
0
34,490
W
10,189
1,480
3,319
3,703
7,659
2,931
824
890
6,769
36,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,195
Gold Earned
29,331
85
Minions Killed
123
0
Camps Cleared
0
545,681
Distance Traveled
659,654
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,996
583
18
2
0
198,853
0
W
Cupid
9,261
772
62
5
0
212,917
0
W
Xing Tian
10,291
858
16
1
0
220,294
0
L
Athena
7,636
636
13
1
0
178,227
2
L
Medusa
7,563
630
54
5
0
168,601
1
W
Hel
9,779
815
45
4
0
226,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role