Player Matchup
Chaac
Silver II
Level 87
God Stats
23W - 14L
1,853 SR
Queue Stats
26W - 18L
1,320
MMR
Team Averages
Silver II
Average Tier
Level 87
1,853 SR
1,320
MMR
VS
Team Averages
Bronze III
Average Tier
Level 108
1,551 SR
1,304
MMR
Izanami
Bronze III
Level 108
God Stats
0W - 1L
1,551 SR
Queue Stats
16W - 26L
1,304
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Joexotic2020933
Chaac
10
3 / 0 / 0
5,684
1,137
3,186
2,878
1,048
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DrizoIsFilthy
Izanami
9
0 / 3 / 0
4,617
923
1,637
4,424
1,337
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,617
923
44
9
0
72,602
3
W
5,684
1,137
54
11
0
95,176
0