Player Matchup

Hel
Hel
JueNieLie
Hel
Level 27
God Stats
0W - 1L
1,567 SR
Queue Stats
9W - 4L
1,718 Elo+
Solo
Jormungandr
Jormungandr
REDRAGONB98
Jormungandr
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 13L
1,480 Elo+
Solo
Agni
Agni
ShadowGuty
Agni
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 49L
1,456 Elo+
Solo
Arachne
Arachne
VanEenoo
Arachne
Level 26
God Stats
10W - 6L
1,656 SR
Queue Stats
14W - 9L
1,630 Elo+
Solo
Discordia
Discordia
Voracide
Discordia
Level 28
God Stats
5W - 3L
1,535 SR
Queue Stats
35W - 37L
1,551 Elo+
Solo
Team Averages
Level 24
1,552 SR
1,567 Elo+

VS

Team Averages
Level 21
1,609 SR
1,608 Elo+
Jing Wei
Jing Wei
DMTiddies
Jing Wei
Level 15
God Stats
6W - 4L
1,493 SR
Queue Stats
76W - 51L
1,618 Elo+
Party 2
Zhong Kui
Zhong Kui
Lucatiel8059
Zhong Kui
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 28L
1,712 Elo+
Solo
Zeus
Zeus
embereyes0707
Zeus
Level 22
God Stats
37W - 16L
1,719 SR
Queue Stats
71W - 46L
1,582 Elo+
Party 1
Da Ji
Da Ji
half_wonder
Da Ji
Level 16
God Stats
7W - 4L
1,543 SR
Queue Stats
132W - 122L
1,532 Elo+
Party 2
Ymir
Ymir
pompome07
Ymir
Level 26
God Stats
3W - 0L
1,791 SR
Queue Stats
75W - 45L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 11
15,771
986
25,490
27,947
10,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
REDRAGONB98
Jormungandr
20
1 / 12 / 17
14,683
918
7,404
34,725
12,936
20
2 / 13 / 10
14,005
875
13,733
24,545
7,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
VanEenoo
Arachne
20
11 / 9 / 7
16,697
1,044
19,982
31,624
10,476
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Voracide
Discordia
20
7 / 1 / 11
16,442
1,028
30,947
10,594
3,722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DMTiddies
Jing Wei
20
9 / 4 / 29
16,648
1,041
24,933
19,542
6,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Lucatiel8059
Zhong Kui
20
15 / 2 / 28
17,767
1,110
42,124
20,971
21,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 6 / 23
16,052
1,003
22,993
17,506
5,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 9 / 16
15,516
970
19,381
20,602
7,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
20
5 / 6 / 29
15,201
950
11,328
24,871
29,590
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
171
27
Kills
46
46
Deaths
27
56
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DMTiddies
Jing Wei
9
4
29
5.88
L
6
11
11
1.05
W
Zhong Kui
Lucatiel8059
Zhong Kui
15
2
28
14.5
L
Jormungandr
REDRAGONB98
Jormungandr
1
12
17
0.79
L
2
13
10
0.54
L
Arachne
VanEenoo
Arachne
11
9
7
1.61
L
Discordia
Voracide
Discordia
7
1
11
12.5
W
9
6
23
3.42
W
8
9
16
1.78
W
Ymir
5
6
29
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,556
Damage
120,759
129,435
Taken
103,492
45,351
Mitigated
69,634
18,979
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DMTiddies
Jing Wei
24,933
21,219
0
3,537
19,542
6,161
0
17,740
1,802
0
59,302
L
25,490
2,882
6,189
7,046
27,947
10,269
0
17,493
10,454
57,286
0
W
Zhong Kui
Lucatiel8059
Zhong Kui
42,124
3,204
0
3,252
20,971
21,417
0
16,104
4,867
83,025
0
L
Jormungandr
REDRAGONB98
Jormungandr
7,404
1,074
0
0
34,725
12,936
0
21,694
13,031
26,600
0
L
13,733
354
255
1,521
24,545
7,948
0
14,166
10,379
34,231
0
L
Arachne
VanEenoo
Arachne
19,982
15,443
0
2,414
31,624
10,476
0
17,663
13,961
0
31,893
L
Discordia
Voracide
Discordia
30,947
434
757
797
10,594
3,722
0
5,429
5,165
73,007
0
W
22,993
2,269
0
0
17,506
5,084
0
12,906
4,600
46,639
0
W
19,381
6,388
0
0
20,602
7,382
0
11,504
9,098
0
37,608
W
Ymir
11,328
1,128
0
0
24,871
29,590
0
19,320
5,551
28,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,598
Gold Earned
81,184
285
Minions Killed
300
5
Camps Cleared
8
1,455,650
Distance Traveled
1,438,158
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,648
1,041
63
4
1
310,704
0
L
Hel
15,771
986
110
7
1
286,040
0
W
Zhong Kui
17,767
1,110
100
6
1
297,878
0
L
Jormungandr
14,683
918
22
1
0
280,625
0
L
Agni
14,005
875
38
2
1
258,546
0
L
Arachne
16,697
1,044
14
1
2
290,216
2
L
Discordia
16,442
1,028
101
6
1
340,223
1
W
Zeus
16,052
1,003
60
4
0
261,231
0
W
Da Ji
15,516
970
46
3
5
285,282
0
W
Ymir
15,201
950
31
2
1
283,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role