Player Matchup

Fenrir
Fenrir
HomelikePig3
Fenrir
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 98L
1,411 Elo+
Party 2
Khepri
Khepri
greecelover21
Khepri
Level 43
God Stats
23W - 13L
1,558 SR
Queue Stats
84W - 86L
1,404 Elo+
Party 2
Cabrakan
Cabrakan
redundantscampy
Cabrakan
Level 18
God Stats
17W - 15L
1,610 SR
Queue Stats
83W - 84L
1,039 Elo+
Party 2
Team Averages
Level 50
1,556 SR
1,285 Elo+

VS

Team Averages
Level 28
1,553 SR
1,372 Elo+
Zeus
Zeus
GotNorthstars
Zeus
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 34L
1,487 Elo+
Party 1
Chaac
Chaac
Obey Zipz
Chaac
Level 8
God Stats
0W - 1L
1,629 SR
Queue Stats
2W - 3L
1,123 Elo+
Party 1
Medusa
Medusa
VermilionKid22
Medusa
Level 28
God Stats
7W - 13L
1,530 SR
Queue Stats
88W - 89L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
12 / 3 / 0
15,675
746
17,336
18,343
10,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 7 / 11
14,064
670
3,657
21,028
26,804
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
15
0 / 7 / 6
11,739
559
4,168
14,850
15,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 7 / 4
13,595
647
17,500
12,135
4,894
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Obey Zipz
Chaac
17
5 / 1 / 10
13,564
646
10,969
9,379
14,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 4 / 13
12,961
617
12,142
10,866
4,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
12
Kills
17
17
Deaths
12
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
10
7
4
1.71
W
Fenrir
12
3
0
4
L
Chaac
Obey Zipz
Chaac
5
1
10
10
L
2
4
13
2.13
W
0
7
11
0.79
W
Cabrakan
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,161
Damage
40,611
54,221
Taken
32,380
53,651
Mitigated
24,220
10,443
Healing
4,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,500
3,415
0
0
12,135
4,894
429
2,967
9,168
56,183
0
W
Fenrir
17,336
3,753
0
7,772
18,343
10,849
2,072
3,978
14,365
0
93,908
L
Chaac
Obey Zipz
Chaac
10,969
2,268
0
3,272
9,379
14,513
382
3,519
5,860
0
34,682
L
12,142
6,096
0
1,614
10,866
4,813
761
1,421
9,445
0
68,388
W
3,657
523
558
1,509
21,028
26,804
870
8,260
12,768
37,091
0
W
Cabrakan
4,168
849
0
604
14,850
15,998
510
5,514
9,336
29,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,478
Gold Earned
40,120
184
Minions Killed
197
0
Camps Cleared
0
1,033,331
Distance Traveled
898,232
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,595
647
86
4
0
229,360
0
W
Fenrir
15,675
746
87
4
0
377,890
0
L
Chaac
13,564
646
29
1
0
334,070
0
L
Medusa
12,961
617
82
4
0
334,802
1
W
Khepri
14,064
670
59
3
0
329,057
1
W
Cabrakan
11,739
559
38
2
0
326,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role