Player Matchup

Vulcan
Vulcan
Theomahero
Vulcan
Level 26
God Stats
16W - 19L
1,436 SR
Queue Stats
374W - 288L
1,451 Elo+
Party 2
Hercules
Hercules
Vintersnorre
Hercules
Level 40
God Stats
20W - 12L
1,430 SR
Queue Stats
627W - 544L
1,384 Elo+
Party 2
Neith
Neith
tibiare
Neith
Level 25
God Stats
3W - 7L
1,000 SR
Queue Stats
5W - 9L
1,340 Elo+
Party 2
Team Averages
Level 30
1,289 SR
1,392 Elo+

VS

Team Averages
Level 72
1,494 SR
1,409 Elo+
Raijin
Raijin
Klazzo
Raijin
Level 117
God Stats
1W - 2L
1,416 SR
Queue Stats
44W - 31L
1,406 Elo+
Party 1
Bakasura
Bakasura
Ojm5534
Bakasura
Level 16
God Stats
6W - 3L
1,595 SR
Queue Stats
14W - 12L
1,431 Elo+
Solo
Tyr
Tyr
Umuso
Tyr
Level 84
God Stats
5W - 4L
1,470 SR
Queue Stats
55W - 55L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Theomahero
Vulcan
15
4 / 9 / 5
14,352
652
16,286
15,819
7,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Vintersnorre
Hercules
15
8 / 3 / 2
14,398
654
14,550
26,316
27,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
tibiare
Neith
10
0 / 14 / 1
10,832
492
3,677
15,105
4,959
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Klazzo
Raijin
15
4 / 6 / 9
14,107
641
17,266
11,258
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Ojm5534
Bakasura
17
10 / 4 / 4
15,805
718
14,023
16,727
6,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Umuso
Tyr
16
12 / 2 / 7
15,869
721
18,289
20,380
17,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
12
Kills
26
26
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
Klazzo
Raijin
4
6
9
1.42
W
Bakasura
Ojm5534
Bakasura
10
4
4
3
L
Vulcan
Theomahero
Vulcan
4
9
5
0.72
W
Tyr
Umuso
Tyr
12
2
7
7.75
L
Hercules
Vintersnorre
Hercules
8
3
2
3
L
Neith
tibiare
Neith
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,513
Damage
49,578
57,240
Taken
48,365
40,887
Mitigated
28,525
15,784
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Klazzo
Raijin
17,266
973
0
250
11,258
4,376
691
3,535
7,723
87,538
0
W
Bakasura
Ojm5534
Bakasura
14,023
10,720
0
5,765
16,727
6,204
986
5,494
11,233
0
78,802
L
Vulcan
Theomahero
Vulcan
16,286
4,841
487
3,385
15,819
7,963
0
5,202
9,247
65,141
0
W
Tyr
Umuso
Tyr
18,289
4,140
450
9,858
20,380
17,945
1,672
7,479
12,901
0
42,007
L
Hercules
Vintersnorre
Hercules
14,550
5,083
0
11,173
26,316
27,965
0
8,802
16,283
0
26,626
L
Neith
tibiare
Neith
3,677
1,968
0
739
15,105
4,959
0
3,450
11,235
0
19,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,582
Gold Earned
45,781
159
Minions Killed
290
0
Camps Cleared
0
1,017,025
Distance Traveled
1,255,701
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,107
641
138
6
0
360,272
10
W
Bakasura
15,805
718
110
5
0
440,518
4
L
Vulcan
14,352
652
105
5
0
360,721
4
W
Tyr
15,869
721
42
2
0
454,911
2
L
Hercules
14,398
654
27
1
0
411,879
1
L
Neith
10,832
492
27
1
0
244,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role