Player Matchup

Ra
Ra
DiegoVolponi
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,092 Elo+
Party 1
Bakasura
Bakasura
franco_899
Bakasura
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 5L
1,092 Elo+
Party 1
Kali
Kali
necochence26
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,174 Elo+
Party 1
Team Averages
Level 7
1,428 SR
1,119 Elo+

VS

Team Averages
Level 28
1,354 SR
1,164 Elo+
Anubis
Anubis
Creation075
Anubis
Level 44
God Stats
1W - 1L
1,308 SR
Queue Stats
33W - 47L
1,175 Elo+
Solo
Ymir
Ymir
DeadSnoreLax14
Ymir
Level 17
God Stats
9W - 13L
1,335 SR
Queue Stats
37W - 35L
1,155 Elo+
Party 2
Neith
Neith
a360_26
Neith
Level 23
God Stats
16W - 19L
1,421 SR
Queue Stats
37W - 40L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 12 / 2
6,111
611
2,504
9,367
2,055
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
franco_899
Bakasura
8
1 / 13 / 0
6,253
625
3,516
13,459
3,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

8
2 / 12 / 1
7,291
729
3,395
13,006
3,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
7 / 3 / 15
8,616
862
6,118
6,891
2,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
6 / 1 / 21
8,800
880
5,678
8,804
3,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
a360_26
Neith
13
24 / 0 / 9
10,970
1,097
16,271
5,109
1,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
82
3
Kills
37
37
Deaths
4
3
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
3
15
4.83
W
6
1
21
16.5
L
0
12
2
0.08
W
Neith
a360_26
Neith
24
0
9
28.5
L
Bakasura
franco_899
Bakasura
1
13
0
0.08
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,415
Damage
28,067
35,832
Taken
20,804
9,625
Mitigated
7,995
2,007
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,118
1,343
381
2,447
6,891
2,671
766
331
6,503
20,926
0
W
5,678
1,298
0
1,834
8,804
3,513
564
1,138
7,586
11,140
0
L
2,504
314
161
281
9,367
2,055
0
2,792
6,575
9,397
0
W
Neith
a360_26
Neith
16,271
10,686
0
2,905
5,109
1,811
969
1,035
4,074
0
37,369
L
Bakasura
franco_899
Bakasura
3,516
2,587
0
572
13,459
3,806
0
4,948
8,511
0
8,461
L
3,395
1,442
0
993
13,006
3,764
0
4,056
8,950
0
7,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,655
Gold Earned
28,386
31
Minions Killed
109
0
Camps Cleared
0
416,852
Distance Traveled
481,304
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,616
862
37
4
0
141,657
0
W
Ymir
8,800
880
14
1
0
161,812
0
L
Ra
6,111
611
8
1
0
145,543
2
W
Neith
10,970
1,097
58
6
0
177,835
0
L
Bakasura
6,253
625
18
2
0
141,214
1
L
Kali
7,291
729
5
1
0
130,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role