Player Matchup

Jing Wei
Jing Wei
Bronze I
OMGItsJustnBorn
Jing Wei
Bronze I
Level 72
God Stats
2W - 6L
1,470 SR
Queue Stats
197W - 206L
705 MMR
Party 1
Kukulkan
Kukulkan
Silver V
RichardxSwinger
Kukulkan
Silver V
Level 114
God Stats
8W - 3L
1,638 SR
Queue Stats
68W - 62L
1,119 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze II
dirty clam slam
Kuzenbo
Bronze II
Level 68
God Stats
10W - 10L
1,629 SR
Queue Stats
101W - 104L
712 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,579 SR
845 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,351 SR
702 MMR
Chaac
Chaac
Bronze III
TheKiloEffect
Chaac
Bronze III
Level 91
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 10L
818 MMR
Party 2
Izanami
Izanami
Bronze III
goatman_killa
Izanami
Bronze III
Level 60
God Stats
1W - 7L
1,347 SR
Queue Stats
1W - 13L
859 MMR
Party 2
Olorun
Olorun
Bronze III
milonakis112
Olorun
Bronze III
Level 54
God Stats
1W - 10L
1,440 SR
Queue Stats
1W - 22L
429 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
6 / 2 / 2
13,159
693
11,675
11,419
4,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
16
5 / 0 / 5
13,272
699
20,930
8,167
3,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 8
13,151
692
8,456
12,132
15,150
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
ZeusBacchusKumbhakarnaHeimdallrAphrodite

VS

Bans
YemojaPoseidonKing ArthurVulcanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
10,789
568
7,746
17,667
15,050
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
13
1 / 5 / 3
11,711
616
7,017
14,436
3,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
12
2 / 4 / 0
10,719
564
6,312
13,988
4,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
4
4
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
6
2
2
3.5
W
Kukulkan
5
0
5
7.5
L
1
4
3
0.63
W
2
2
8
3
L
Izanami
1
5
3
0.5
L
Olorun
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,061
Damage
21,075
31,718
Taken
46,091
22,392
Mitigated
23,413
8,268
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
11,675
8,698
0
561
11,419
4,058
1,912
793
10,626
0
83,767
W
Kukulkan
20,930
140
1,544
2,467
8,167
3,184
721
2,373
5,794
89,794
0
L
7,746
1,076
807
5,538
17,667
15,050
0
10,135
7,532
0
34,998
W
8,456
1,954
900
2,796
12,132
15,150
270
3,254
8,878
24,193
986
L
Izanami
7,017
4,081
500
2,362
14,436
3,978
0
9,696
4,740
0
45,456
L
Olorun
6,312
3,218
1,521
4,505
13,988
4,385
0
8,893
5,095
43,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,582
Gold Earned
33,219
291
Minions Killed
243
0
Camps Cleared
0
1,094,384
Distance Traveled
1,039,513
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,159
693
105
6
0
359,257
0
W
Kukulkan
13,272
699
159
8
0
361,102
1
L
Chaac
10,789
568
62
3
0
378,770
5
W
Kuzenbo
13,151
692
27
1
0
374,025
2
L
Izanami
11,711
616
101
5
0
332,059
5
L
Olorun
10,719
564
80
4
0
328,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role