Player Matchup

Bacchus
Bacchus
Cyperk
Bacchus
Level 19
God Stats
2W - 4L
1,288 SR
Queue Stats
46W - 44L
1,491 Elo+
Party 1
Discordia
Discordia
Hwinnith
Discordia
Level 17
God Stats
21W - 24L
1,512 SR
Queue Stats
62W - 73L
1,388 Elo+
Party 1
Anhur
Anhur
Jaizzy
Anhur
Level 18
God Stats
12W - 11L
1,743 SR
Queue Stats
164W - 144L
1,774 Elo+
Solo
Izanami
Izanami
LeaftyG
Izanami
Level 18
God Stats
13W - 13L
1,472 SR
Queue Stats
25W - 40L
1,457 Elo+
Solo
Chiron
Chiron
Zigaty
Chiron
Level 21
God Stats
5W - 2L
1,867 SR
Queue Stats
94W - 92L
1,462 Elo+
Party 1
Team Averages
Level 19
1,576 SR
1,514 Elo+

VS

Team Averages
Level 16
1,628 SR
1,526 Elo+
Artemis
Artemis
FettuChinne
Artemis
Level 14
God Stats
3W - 0L
1,785 SR
Queue Stats
9W - 16L
1,387 Elo+
Party 3
Kukulkan
Kukulkan
Hxrt
Kukulkan
Level 26
God Stats
39W - 45L
1,525 SR
Queue Stats
184W - 221L
1,503 Elo+
Party 2
Guan Yu
Guan Yu
SMITEISSODUMB
Guan Yu
Level 6
God Stats
2W - 2L
1,374 SR
Queue Stats
2W - 3L
1,319 Elo+
Party 3
Mercury
Mercury
VeteALaShet
Mercury
Level 7
God Stats
4W - 0L
1,905 SR
Queue Stats
4W - 1L
1,826 Elo+
Solo
Hel
Hel
bonjiSs
Hel
Level 26
God Stats
7W - 6L
1,551 SR
Queue Stats
15W - 15L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cyperk
Bacchus
20
1 / 5 / 24
16,252
956
12,821
29,043
42,453
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Hwinnith
Discordia
20
0 / 4 / 14
13,899
818
13,642
14,577
8,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Jaizzy
Anhur
20
8 / 9 / 17
17,209
1,012
21,654
25,542
12,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
LeaftyG
Izanami
20
16 / 11 / 11
18,307
1,077
54,445
27,952
14,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Zigaty
Chiron
20
5 / 8 / 12
15,516
913
18,659
20,886
11,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FettuChinne
Artemis
20
2 / 9 / 18
14,661
862
14,723
23,654
10,805
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Hxrt
Kukulkan
20
8 / 7 / 13
16,662
980
31,776
24,073
10,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
20
2 / 6 / 19
15,451
909
10,498
31,609
20,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
VeteALaShet
Mercury
20
23 / 3 / 5
20,418
1,201
43,611
21,837
9,453
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hel
20
2 / 5 / 20
15,376
904
13,410
25,459
22,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
112
30
Kills
37
37
Deaths
30
78
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cyperk
Bacchus
1
5
24
2.6
W
Artemis
FettuChinne
Artemis
2
9
18
1.22
L
Discordia
Hwinnith
Discordia
0
4
14
1.75
W
Kukulkan
Hxrt
Kukulkan
8
7
13
2.07
L
Anhur
Jaizzy
Anhur
8
9
17
1.83
L
Izanami
LeaftyG
Izanami
16
11
11
1.95
W
Guan Yu
2
6
19
1.92
W
Mercury
VeteALaShet
Mercury
23
3
5
8.5
L
Chiron
Zigaty
Chiron
5
8
12
1.38
W
Hel
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,221
Damage
114,018
118,000
Taken
126,632
88,543
Mitigated
74,095
6,933
Healing
36,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cyperk
Bacchus
12,821
849
0
160
29,043
42,453
0
15,265
13,778
18,959
0
W
Artemis
FettuChinne
Artemis
14,723
5,648
0
334
23,654
10,805
0
4,308
19,346
0
29,031
L
Discordia
Hwinnith
Discordia
13,642
123
0
0
14,577
8,075
0
5,107
9,470
35,405
0
W
Kukulkan
Hxrt
Kukulkan
31,776
4,493
1,356
2,687
24,073
10,711
0
4,990
19,083
74,232
0
L
Anhur
Jaizzy
Anhur
21,654
15,021
0
668
25,542
12,458
0
8,846
16,696
0
50,161
L
Izanami
LeaftyG
Izanami
54,445
40,929
0
1,322
27,952
14,032
0
8,780
19,172
0
103,825
W
Guan Yu
10,498
2,487
5,564
4,464
31,609
20,164
0
6,018
25,591
0
38,639
W
Mercury
VeteALaShet
Mercury
43,611
19,963
0
1,797
21,837
9,453
0
4,538
17,299
0
82,898
L
Chiron
Zigaty
Chiron
18,659
6,822
1,528
3,255
20,886
11,525
0
7,188
13,698
0
52,385
W
Hel
13,410
761
11,018
9,169
25,459
22,962
0
6,609
18,850
32,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,183
Gold Earned
82,568
316
Minions Killed
320
6
Camps Cleared
18
1,521,342
Distance Traveled
1,613,468
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
16,252
956
10
1
0
314,614
0
W
Artemis
14,661
862
30
2
1
232,666
2
L
Discordia
13,899
818
48
3
2
309,460
0
W
Kukulkan
16,662
980
118
7
1
298,172
0
L
Anhur
17,209
1,012
71
4
1
303,292
0
L
Izanami
18,307
1,077
118
7
0
295,048
0
W
Guan Yu
15,451
909
61
4
1
350,849
1
W
Mercury
20,418
1,201
71
4
14
424,822
2
L
Chiron
15,516
913
69
4
3
298,928
0
W
Hel
15,376
904
40
2
1
306,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role