Player Matchup

Ra
Ra
 
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,499 Elo+
Party 2
Neith
Neith
RedFaerScorpion
Neith
Level 46
God Stats
7W - 9L
1,518 SR
Queue Stats
34W - 38L
1,396 Elo+
Solo
Chaac
Chaac
Sethkorono
Chaac
Level 91
God Stats
8W - 5L
1,618 SR
Queue Stats
58W - 54L
1,576 Elo+
Party 2
Team Averages
Level 50
1,545 SR
1,490 Elo+

VS

Team Averages
Level 111
1,587 SR
1,537 Elo+
Sun Wukong
Sun Wukong
BigPeePeeEnergy
Sun Wukong
Level 122
God Stats
2W - 1L
1,656 SR
Queue Stats
90W - 59L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
Mooooooooove
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,358 Elo+
Party 1
Hera
Hera
SyQiz
Hera
Level 125
God Stats
5W - 0L
1,605 SR
Queue Stats
150W - 105L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 4 / 2
10,094
673
8,033
11,042
3,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 7 / 2
8,851
590
3,055
8,904
1,821
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
11
3 / 6 / 1
9,582
639
6,057
16,060
13,728
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigPeePeeEnergy
Sun Wukong
11
6 / 2 / 8
10,769
718
9,550
15,102
12,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
7 / 3 / 7
10,981
732
12,052
9,565
3,046
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hera
SyQiz
Hera
13
4 / 2 / 8
10,387
692
9,866
7,636
2,407
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
17
17
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
2
0.75
W
Sun Wukong
BigPeePeeEnergy
Sun Wukong
6
2
8
5
W
7
3
7
3.5
L
1
7
2
0.29
L
Chaac
3
6
1
0.58
W
Hera
SyQiz
Hera
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,145
Damage
31,468
36,006
Taken
32,303
18,697
Mitigated
18,037
8,609
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,033
1,027
939
4,184
11,042
3,148
0
6,162
4,880
61,155
0
W
Sun Wukong
BigPeePeeEnergy
Sun Wukong
9,550
2,465
0
4,717
15,102
12,584
590
3,947
10,792
0
26,360
W
12,052
2,911
0
250
9,565
3,046
1,644
2,882
6,683
41,236
0
L
3,055
1,140
0
236
8,904
1,821
0
6,408
2,496
0
17,585
L
Chaac
6,057
376
0
3,250
16,060
13,728
0
9,354
6,706
0
33,801
W
Hera
SyQiz
Hera
9,866
2,270
0
1,888
7,636
2,407
1,052
1,244
6,392
42,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,527
Gold Earned
32,137
188
Minions Killed
175
0
Camps Cleared
0
669,701
Distance Traveled
839,627
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,094
673
106
7
0
260,801
0
W
Sun Wukong
10,769
718
32
2
0
306,006
2
W
Nu Wa
10,981
732
73
5
0
258,584
1
L
Neith
8,851
590
36
2
0
154,155
0
L
Chaac
9,582
639
46
3
0
254,745
3
W
Hera
10,387
692
70
5
0
275,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role