Player Matchup

Nu Wa
Nu Wa
AzrialVanity
Nu Wa
Level 121
God Stats
17W - 20L
1,500 SR
Queue Stats
159W - 156L
1,551 Elo+
Party 2
Horus
Horus
Fishaway2001
Horus
Level 106
God Stats
2W - 1L
1,329 SR
Queue Stats
19W - 32L
1,455 Elo+
Party 2
Chiron
Chiron
GooseShooter
Chiron
Level 142
God Stats
5W - 5L
1,500 SR
Queue Stats
350W - 338L
1,546 Elo+
Party 2
He Bo
He Bo
ROFLJACK
He Bo
Level 105
God Stats
3W - 7L
1,376 SR
Queue Stats
119W - 130L
1,525 Elo+
Party 2
Erlang Shen
Erlang Shen
ScarfKing2
Erlang Shen
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
325W - 303L
1,593 Elo+
Party 2
Team Averages
Level 115
1,441 SR
1,534 Elo+

VS

Team Averages
Level 110
1,547 SR
1,561 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bloodhoundi
Izanami
Level 122
God Stats
6W - 7L
1,461 SR
Queue Stats
123W - 99L
1,587 Elo+
Party 1
Bacchus
Bacchus
DMAGGG
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 104L
1,593 Elo+
Party 1
Mulan
Mulan
FinestFenikkusu
Mulan
Level 115
God Stats
5W - 11L
1,483 SR
Queue Stats
75W - 83L
1,572 Elo+
Party 1
Ao Kuang
Ao Kuang
JakesLegitness
Ao Kuang
Level 120
God Stats
1W - 1L
1,790 SR
Queue Stats
205W - 195L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,838
768
1,585
1,504
442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,359
672
1,103
2,240
663
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
5
0 / 0 / 0
3,161
632
2,075
1,850
369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
ROFLJACK
He Bo
5
0 / 0 / 0
3,374
675
430
1,776
271
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
ScarfKing2
Erlang Shen
6
0 / 1 / 0
3,415
683
1,234
3,459
1,775
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
3
0 / 1 / 0
2,845
569
168
1,154
279
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Bloodhoundi
Izanami
5
0 / 0 / 0
3,148
630
1,260
1,813
229
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
DMAGGG
Bacchus
5
0 / 0 / 0
3,129
626
876
2,409
927
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 0
4,116
823
2,484
2,402
2,065
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ao Kuang
6
0 / 0 / 0
3,708
742
1,010
3,264
808
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
0
0
0
0
L
Izanami
Bloodhoundi
Izanami
0
0
0
0
L
Bacchus
DMAGGG
Bacchus
0
0
0
0
L
1
0
0
1
W
0
0
0
0
W
Chiron
0
0
0
0
L
Ao Kuang
0
0
0
0
W
He Bo
ROFLJACK
He Bo
0
0
0
0
W
Erlang Shen
ScarfKing2
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,427
Damage
5,798
10,829
Taken
11,042
3,520
Mitigated
4,308
5,675
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
168
168
0
360
1,154
279
0
450
704
4,145
0
W
1,585
659
0
250
1,504
442
551
1,007
497
17,357
0
L
Izanami
Bloodhoundi
Izanami
1,260
1,051
0
716
1,813
229
0
101
1,712
0
14,027
L
Bacchus
DMAGGG
Bacchus
876
420
0
1,125
2,409
927
0
224
2,185
3,670
0
L
2,484
809
0
1,680
2,402
2,065
0
97
2,305
0
17,084
W
1,103
629
200
805
2,240
663
0
478
1,762
0
5,238
W
Chiron
2,075
1,214
423
971
1,850
369
0
569
1,281
0
14,004
L
Ao Kuang
1,010
310
0
1,011
3,264
808
0
1,143
2,121
14,896
0
W
He Bo
ROFLJACK
He Bo
430
69
0
1,298
1,776
271
0
0
1,776
13,150
0
W
Erlang Shen
ScarfKing2
Erlang Shen
1,234
442
0
1,728
3,459
1,775
0
0
3,459
0
13,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,147
Gold Earned
16,946
124
Minions Killed
122
0
Camps Cleared
0
471,916
Distance Traveled
419,623
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,845
569
13
3
0
32,311
0
W
Nu Wa
3,838
768
38
8
0
81,575
1
L
Izanami
3,148
630
35
7
0
81,623
0
L
Bacchus
3,129
626
6
1
0
88,792
0
L
Mulan
4,116
823
31
6
0
102,536
0
W
Horus
3,359
672
4
1
0
100,834
0
W
Chiron
3,161
632
27
5
0
88,531
0
L
Ao Kuang
3,708
742
37
7
0
114,361
1
W
He Bo
3,374
675
25
5
0
95,737
0
W
Erlang Shen
3,415
683
30
6
0
105,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role