Player Matchup

Cabrakan
Cabrakan
Buuny3
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,050 Elo+
Party 1
Chang'e
Chang'e
DADDYmoria
Chang'e
Level 22
God Stats
3W - 2L
1,478 SR
Queue Stats
88W - 91L
1,110 Elo+
Party 1
Serqet
Serqet
RNG_XcEll_
Serqet
Level 19
God Stats
5W - 5L
1,377 SR
Queue Stats
94W - 119L
1,115 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,092 Elo+

VS

Team Averages
Level 25
1,518 SR
959 Elo+
Neith
Neith
Ethen011
Neith
Level 26
God Stats
3W - 4L
1,519 SR
Queue Stats
10W - 12L
1,089 Elo+
Solo
Nemesis
Nemesis
LNS kixks
Nemesis
Level 21
God Stats
10W - 10L
1,534 SR
Queue Stats
26W - 26L
774 Elo+
Solo
Hercules
Hercules
frostynoob22
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Buuny3
Cabrakan
12
2 / 12 / 6
11,971
570
11,765
29,598
47,586
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
DADDYmoria
Chang'e
14
6 / 16 / 4
13,528
644
18,405
22,989
7,736
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
RNG_XcEll_
Serqet
12
2 / 9 / 4
12,077
575
11,325
29,671
10,255
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ethen011
Neith
18
21 / 2 / 12
16,731
797
36,444
14,980
6,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
LNS kixks
Nemesis
14
8 / 5 / 8
13,791
657
13,083
15,988
9,630
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
frostynoob22
Hercules
16
8 / 3 / 21
14,841
707
16,818
23,596
20,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
10
Kills
37
37
Deaths
10
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Buuny3
Cabrakan
2
12
6
0.42
L
Chang'e
DADDYmoria
Chang'e
6
16
4
0.5
W
Neith
Ethen011
Neith
21
2
12
13.5
W
Nemesis
LNS kixks
Nemesis
8
5
8
2.4
L
Serqet
RNG_XcEll_
Serqet
2
9
4
0.44
W
Hercules
frostynoob22
Hercules
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,495
Damage
66,345
82,258
Taken
54,564
65,577
Mitigated
37,035
14,246
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Buuny3
Cabrakan
11,765
1,589
0
1,280
29,598
47,586
0
0
29,598
33,584
0
L
Chang'e
DADDYmoria
Chang'e
18,405
4,159
4,037
4,919
22,989
7,736
0
4
22,985
49,432
0
W
Neith
Ethen011
Neith
36,444
23,318
0
5,834
14,980
6,852
1,889
7,595
6,655
0
101,629
W
Nemesis
LNS kixks
Nemesis
13,083
4,309
0
39
15,988
9,630
597
7,600
8,120
0
34,423
L
Serqet
RNG_XcEll_
Serqet
11,325
3,779
960
3,050
29,671
10,255
0
59
29,612
0
30,276
W
Hercules
frostynoob22
Hercules
16,818
2,844
1,452
10,566
23,596
20,553
323
15,041
7,659
0
40,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,576
Gold Earned
45,363
145
Minions Killed
218
0
Camps Cleared
0
920,546
Distance Traveled
1,100,753
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,971
570
48
2
0
311,957
0
L
Chang'e
13,528
644
65
3
0
244,845
0
W
Neith
16,731
797
131
6
0
351,670
3
W
Nemesis
13,791
657
33
2
0
354,406
0
L
Serqet
12,077
575
32
2
0
363,744
0
W
Hercules
14,841
707
54
3
0
394,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role