Player Matchup

Medusa
Medusa
Gold I
K1NG SL4Y
Medusa
Gold I
Level 141
God Stats
15W - 23L
1,587 SR
Queue Stats
35W - 43L
1,603 MMR
Party 1
Ares
Ares
Silver I
TravZilla843
Ares
Silver I
Level 115
God Stats
42W - 39L
1,623 SR
Queue Stats
694W - 675L
1,280 MMR
Solo
Agni
Agni
Silver IV
ll Vitalis ll
Agni
Silver IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,246 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,570 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,444 SR
1,348 MMR
Chaac
Chaac
Gold IV
DormantKnight59
Chaac
Gold IV
Level 127
God Stats
5W - 6L
1,499 SR
Queue Stats
118W - 101L
1,431 MMR
Party 2
Scylla
Scylla
Silver III
Loud_As_420
Scylla
Silver III
Level 83
God Stats
1W - 3L
1,171 SR
Queue Stats
349W - 371L
1,070 MMR
Solo
Bellona
Bellona
Gold II
Sat0shiNakam0t0
Bellona
Gold II
Level 126
God Stats
12W - 7L
1,663 SR
Queue Stats
72W - 65L
1,542 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
K1NG SL4Y
Medusa
13
5 / 7 / 1
12,030
668
12,338
14,937
6,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 7
12,158
675
10,159
17,419
16,476
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 5
11,351
631
7,720
11,908
4,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
HeimdallrHeraPersephoneYemojaZeus

VS

Bans
BacchusKukulkanHadesMerlinPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 12
12,419
690
11,070
18,410
17,446
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
12
3 / 4 / 7
11,433
635
6,989
7,747
2,581
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
10 / 2 / 7
13,448
747
14,837
17,301
22,670
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
18
18
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
4
12
2.75
L
Medusa
K1NG SL4Y
Medusa
5
7
1
0.79
W
Scylla
3
4
7
1.63
W
10
2
7
6.75
L
2
5
7
1.1
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
32,896
44,264
Taken
43,458
27,031
Mitigated
42,697
5,792
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,070
1,509
0
7,262
18,410
17,446
1,068
8,408
10,002
0
37,649
L
Medusa
K1NG SL4Y
Medusa
12,338
5,715
0
1,219
14,937
6,126
0
1,739
13,198
0
49,297
W
Scylla
6,989
327
0
988
7,747
2,581
802
2,879
4,868
39,210
0
W
14,837
2,999
0
3,421
17,301
22,670
1,760
6,833
10,468
4,568
60,365
L
10,159
406
0
1,690
17,419
16,476
840
4,881
12,538
29,273
0
L
7,720
266
86
2,797
11,908
4,429
570
2,338
9,570
42,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,539
Gold Earned
37,300
176
Minions Killed
208
0
Camps Cleared
0
992,611
Distance Traveled
1,008,388
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,419
690
47
3
0
335,735
2
L
Medusa
12,030
668
63
4
0
322,081
3
W
Scylla
11,433
635
66
4
0
322,047
4
W
Bellona
13,448
747
95
5
0
350,606
1
L
Ares
12,158
675
42
2
0
346,162
5
L
Agni
11,351
631
71
4
0
324,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role